<?xml version="1.0" ?>
<strings>
	<string name="ID_CHARNAME_ARCHIE">Angus</string>
	<string name="ID_CHARNAME_DAN">Dan</string>
	<string name="ID_CHARNAME_LOCK">Lock</string>
	<string name="ID_CHARNAME_GEORGE">George</string>
	<string name="ID_CHARNAME_ECO">Eco</string>
	<string name="ID_CHARNAME_JULIA">Julia</string>
	<string name="ID_CHARNAME_MIA">Mia</string>
	<string name="ID_CHARNAME_BERT">Bruce</string>
	<string name="ID_CHARNAME_NAMIKO">Namiko</string>
	<string name="ID_CHARNAME_NITRO">Nitro</string>
	<string name="ID_CHARNAME_BUNGEE">Bungee</string>
	<string name="ID_CHARNAME_KAREN">Karen</string>
	<string name="ID_CHARNAME_JUSTINE">Justine</string>
	<string name="ID_CHARNAME_SHIHAO">Shihao</string>
	<string name="ID_CHARNAME_CYRUS">Cyrus</string>
	<string name="ID_CHARNAME_PANDORA">Pandora</string>
	<string name="ID_CHARNAME_TOM">Tom</string>
	<string name="ID_CHARNAME_RUBY">Ruby</string>
	<string name="ID_MARKERNAME_MARKER01">Scorpion</string>
	<string name="ID_MARKERNAME_MARKER02">Marauder FL</string>
	<string name="ID_MARKERNAME_MARKER03">PAR 3</string>
	<string name="ID_MARKERNAME_MARKER04">Flame 48</string>
	<string name="ID_MARKERNAME_PISTOL01">Python</string>
	<string name="ID_MARKERNAME_PISTOL02">PP3 Helldragon</string>
	<string name="ID_MARKERNAME_PISTOL03">USHI</string>
	<string name="ID_MARKERNAME_PISTOL04">PSMG1</string>
	<string name="ID_MARKERNAME_PUMP01">Taipan</string>
	<string name="ID_MARKERNAME_RIFLE01">HPR7</string>
	<string name="ID_MARKERNAME_SNIPER01">LRR</string>
	<string name="ID_MARKERNAME_SNIPER02">Killer Bee</string>
	<string name="ID_SHORTMAPNAME_TUTORIAL">tutorial</string>
	<string name="ID_SHORTMAPNAME_JAPAN">fishmarket</string>
	<string name="ID_SHORTMAPNAME_JAPAN_IM">fishmarket im</string>
	<string name="ID_SHORTMAPNAME_ARGENTINA">barrage</string>
	<string name="ID_SHORTMAPNAME_WOOD02RUINS">ruins</string>
	<string name="ID_SHORTMAPNAME_SCRAPYARD">scrapyard</string>
	<string name="ID_SHORTMAPNAME_SCRAPYARD_IM">scrapyard im</string>
	<string name="ID_SHORTMAPNAME_SKYSCRAPER">skyscraper</string>
	<string name="ID_SHORTMAPNAME_SKYSCRAPER_IM">skyscraper im</string>
	<string name="ID_SHORTMAPNAME_INDUSTRY01">steelworks</string>
	<string name="ID_SHORTMAPNAME_INDUSTRY01_IM">steelworks im</string>
	<string name="ID_SHORTMAPNAME_NUKESTATION">nukestation</string>
	<string name="ID_SHORTMAPNAME_SUBWAY">subway</string>
	<string name="ID_SHORTMAPNAME_SUBWAY_IM">subway im</string>
	<string name="ID_SHORTMAPNAME_INDUSTRY02">oilrig</string>
	<string name="ID_SHORTMAPNAME_VILLAGE01">village</string>
	<string name="ID_SHORTMAPNAME_WOOD03">blackforest</string>
	<string name="ID_SHORTMAPNAME_MEXICO">maya</string>
	<string name="ID_SHORTMAPNAME_STAGINGROOM">stagingroom</string>
	<string name="ID_SPONSORNAME_AR8">AR8</string>
	<string name="ID_SPONSORNAME_BENTO">Bento</string>
	<string name="ID_SPONSORNAME_BOLDMAN">Boldman</string>
	<string name="ID_SPONSORNAME_BULL">Bull</string>
	<string name="ID_SPONSORNAME_BURN">Burn Markers</string>
	<string name="ID_SPONSORNAME_CYCLOPS">Cyclops Eyeware</string>
	<string name="ID_SPONSORNAME_DLM">DLM</string>
	<string name="ID_SPONSORNAME_ELNINO">El Nino</string>
	<string name="ID_SPONSORNAME_ISOPOP">IsoPop</string>
	<string name="ID_SPONSORNAME_K14">K14</string>
	<string name="ID_SPONSORNAME_KENTARO">Kentaro</string>
	<string name="ID_SPONSORNAME_LUTRIX">Lutrix</string>
	<string name="ID_SPONSORNAME_MIGHTY">Mighty Markers</string>
	<string name="ID_SPONSORNAME_MONOXID">Monoxid</string>
	<string name="ID_SPONSORNAME_MUROTA">Murota</string>
	<string name="ID_SPONSORNAME_NINETYNINE">NinetyNine Technics</string>
	<string name="ID_SPONSORNAME_ORYAN">O'Ryan Air Sports</string>
	<string name="ID_SPONSORNAME_PIRANHA">Piranha Protective</string>
	<string name="ID_SPONSORNAME_RETURN">Return</string>
	<string name="ID_SPONSORNAME_SILENT">Silent</string>
	<string name="ID_SPONSORNAME_SPEXFORCE">Spexforce</string>
	<string name="ID_SPONSORNAME_SPLASHWORX">Splash Worx</string>
	<string name="ID_SPONSORNAME_TT">T&#x26;T Heavy Gear</string>
	<string name="ID_SPONSORNAME_TNELSON">T.Nelson Sports</string>
	<string name="ID_SPONSORNAME_TERCOL">Tercol</string>
	<string name="ID_SPONSORNAME_THUNDER">Thunder Rock</string>
	<string name="ID_SPONSORNAME_UH">Uh! Company</string>
	<string name="ID_SPONSORNAME_VENCOSA">Vencosa</string>
	<string name="ID_SPONSORNAME_WILDHAWK">Wild Hawk</string>
	<string name="ID_SPONSORNAME_YELLOW">Yellow Squirrel</string>
	<string name="ID_SPONSORNAME_IMS">International Marker Sports</string>
	<string name="ID_HUD_FFASCORE">%d. #[cc_plname]%s#[0] (%d)</string>
	<string name="ID_HUD_FFASCOREANDLIMIT">%d. #[cc_plname]%s#[0] (%d/%d)</string>
	<string name="ID_TRACKNAME_GOTCHA_MENU">Shake it</string>
	<string name="ID_TRACKNAME_GOTCHA_TRACK01">Gotcha! - Hero</string>
	<string name="ID_TRACKNAME_GOTCHA_TRACK02">Gotcha! - Hardfeels</string>
	<string name="ID_TRACKNAME_GOTCHA_TRACK03">Gotcha! - Woohoo</string>
	<string name="ID_TRACKNAME_GOTCHA_TRACK04">Gotcha! - Winners</string>
	<string name="ID_TRACKNAME_GOTCHA_TRACK05">Gotcha! - Guitarmix</string>
	<string name="ID_TRACKNAME_GOTCHA_TRACK06">Gotcha! - Ventura</string>
	<string name="ID_TRACKNAME_GOTCHA_TRACK07">Gotcha! - Drumnbass</string>
	<string name="ID_TRACKNAME_GOTCHA_ILLEGAL">Gotcha! - Illegal</string>
	<string name="ID_INPUTCODE_AXIS_X-">Achse X-</string>
	<string name="ID_INPUTCODE_AXIS_X+">Achse X+</string>
	<string name="ID_INPUTCODE_AXIS_Y-">Achse Y-</string>
	<string name="ID_INPUTCODE_AXIS_Y+">Achse Y+</string>
	<string name="ID_INPUTCODE_AXIS_Z-">Achse Z-</string>
	<string name="ID_INPUTCODE_AXIS_Z+">Achse Z+</string>
	<string name="ID_INPUTCODE_AXIS_RX-">Achse RX-</string>
	<string name="ID_INPUTCODE_AXIS_RX+">Achse RX+</string>
	<string name="ID_INPUTCODE_AXIS_RY-">Achse RY-</string>
	<string name="ID_INPUTCODE_AXIS_RY+">Achse RY+</string>
	<string name="ID_INPUTCODE_AXIS_RZ-">Achse RZ-</string>
	<string name="ID_INPUTCODE_AXIS_RZ+">Achse RZ+</string>
	<string name="ID_INPUTCODE_MISC_POV-">POV-</string>
	<string name="ID_INPUTCODE_MISC_POV+">POV+</string>
	<string name="ID_INPUTCODE_MISC_SLIDER-">SLIDER-</string>
	<string name="ID_INPUTCODE_MISC_SLIDER+">SLIDER+</string>
	<string name="ID_INPUTCODE_MISC_?-">UNKNOWN-</string>
	<string name="ID_INPUTCODE_MISC_?+">UNKNOWN+</string>
	<string name="ID_INPUTCODE_KEY_1">1</string>
	<string name="ID_INPUTCODE_KEY_2">2</string>
	<string name="ID_INPUTCODE_KEY_3">3</string>
	<string name="ID_INPUTCODE_KEY_4">4</string>
	<string name="ID_INPUTCODE_KEY_5">5</string>
	<string name="ID_INPUTCODE_KEY_6">6</string>
	<string name="ID_INPUTCODE_KEY_7">7</string>
	<string name="ID_INPUTCODE_KEY_8">8</string>
	<string name="ID_INPUTCODE_KEY_9">9</string>
	<string name="ID_INPUTCODE_KEY_0">0</string>
	<string name="ID_INPUTCODE_KEY_Q">Q</string>
	<string name="ID_INPUTCODE_KEY_W">W</string>
	<string name="ID_INPUTCODE_KEY_E">E</string>
	<string name="ID_INPUTCODE_KEY_R">R</string>
	<string name="ID_INPUTCODE_KEY_T">T</string>
	<string name="ID_INPUTCODE_KEY_Y">Z</string>
	<string name="ID_INPUTCODE_KEY_U">U</string>
	<string name="ID_INPUTCODE_KEY_I">I</string>
	<string name="ID_INPUTCODE_KEY_O">O</string>
	<string name="ID_INPUTCODE_KEY_P">P</string>
	<string name="ID_INPUTCODE_KEY_{">{</string>
	<string name="ID_INPUTCODE_KEY_}">}</string>
	<string name="ID_INPUTCODE_KEY_A">A</string>
	<string name="ID_INPUTCODE_KEY_S">S</string>
	<string name="ID_INPUTCODE_KEY_D">D</string>
	<string name="ID_INPUTCODE_KEY_F">F</string>
	<string name="ID_INPUTCODE_KEY_G">G</string>
	<string name="ID_INPUTCODE_KEY_H">H</string>
	<string name="ID_INPUTCODE_KEY_J">J</string>
	<string name="ID_INPUTCODE_KEY_K">K</string>
	<string name="ID_INPUTCODE_KEY_L">L</string>
	<string name="ID_INPUTCODE_KEY_;">;</string>
	<string name="ID_INPUTCODE_KEY_'">'</string>
	<string name="ID_INPUTCODE_KEY_^">^</string>
	<string name="ID_INPUTCODE_KEY_\">\</string>
	<string name="ID_INPUTCODE_KEY_Z">Y</string>
	<string name="ID_INPUTCODE_KEY_X">X</string>
	<string name="ID_INPUTCODE_KEY_C">C</string>
	<string name="ID_INPUTCODE_KEY_V">V</string>
	<string name="ID_INPUTCODE_KEY_B">B</string>
	<string name="ID_INPUTCODE_KEY_N">N</string>
	<string name="ID_INPUTCODE_KEY_M">M</string>
	<string name="ID_INPUTCODE_KEY_,">,</string>
	<string name="ID_INPUTCODE_KEY_.">.</string>
	<string name="ID_INPUTCODE_KEY_/">/</string>
	<string name="ID_INPUTCODE_KEY_F1">F1</string>
	<string name="ID_INPUTCODE_KEY_F2">F2</string>
	<string name="ID_INPUTCODE_KEY_F3">F3</string>
	<string name="ID_INPUTCODE_KEY_F4">F4</string>
	<string name="ID_INPUTCODE_KEY_F5">F5</string>
	<string name="ID_INPUTCODE_KEY_F6">F6</string>
	<string name="ID_INPUTCODE_KEY_F7">F7</string>
	<string name="ID_INPUTCODE_KEY_F8">F8</string>
	<string name="ID_INPUTCODE_KEY_F9">F9</string>
	<string name="ID_INPUTCODE_KEY_F10">F10</string>
	<string name="ID_INPUTCODE_KEY_NP7">Num. 7</string>
	<string name="ID_INPUTCODE_KEY_NP8">Num. 8</string>
	<string name="ID_INPUTCODE_KEY_NP9">Num. 9</string>
	<string name="ID_INPUTCODE_KEY_NP-">Num. -</string>
	<string name="ID_INPUTCODE_KEY_NP4">Num. 4</string>
	<string name="ID_INPUTCODE_KEY_NP5">Num. 5</string>
	<string name="ID_INPUTCODE_KEY_NP6">Num. 6</string>
	<string name="ID_INPUTCODE_KEY_NP+">Num. +</string>
	<string name="ID_INPUTCODE_KEY_NP1">Num. 1</string>
	<string name="ID_INPUTCODE_KEY_NP2">Num. 2</string>
	<string name="ID_INPUTCODE_KEY_NP3">Num. 3</string>
	<string name="ID_INPUTCODE_KEY_NP0">Num. 0</string>
	<string name="ID_INPUTCODE_KEY_NP.">Num. .</string>
	<string name="ID_INPUTCODE_KEY_F11">F11</string>
	<string name="ID_INPUTCODE_KEY_F12">F12</string>
	<string name="ID_INPUTCODE_KEY_NP=">Num. =</string>
	<string name="ID_INPUTCODE_KEY_@">@</string>
	<string name="ID_INPUTCODE_KEY_:">:</string>
	<string name="ID_INPUTCODE_KEY__">_</string>
	<string name="ID_INPUTCODE_KEY_NP,">Num. ,</string>
	<string name="ID_INPUTCODE_KEY_NP/">Num. /</string>
	<string name="ID_SERVER_STATE_STAGING">openwaiting</string>
	<string name="ID_SERVER_STATE_PLAYING">openplaying</string>
	<string name="ID_SERVER_STATE_UNKNOWN">unknown</string>
	<string name="ID_DEFAULT_PROFILENAME">Hrac</string>
	<string name="ID_DEFAULT_GAMENAMEFMT">Hra %s</string>
	<string name="ID_LOADSECTION_LOADMAP">Nacitam mapu</string>
	<string name="ID_LOADSECTION_SERVERMODULES">Nacitam moduly serveru</string>
	<string name="ID_LOADSECTION_CHALLENGE">Pozadavek na spojeni</string>
	<string name="ID_LOADSECTION_CONNECTION">Spojuji</string>
	<string name="ID_LOADSECTION_PLAYERS">Nacitam hrace</string>
	<string name="ID_LOADSECTION_GOTCHASTARTUP">Nacitam Gotcha!</string>
	<string name="ID_LOADSECTION_MAINMENU">Nacitam menu</string>
	<string name="ID_LOADSECTION_PROFILELOAD">Nacitam profil</string>
	<string name="ID_LOADSECTION_PROFILESAVE">Ukladam hru</string>
	<string name="ID_DIFFILEVEL_EASY">Snadna</string>
	<string name="ID_DIFFILEVEL_MEDIUM">Stredni</string>
	<string name="ID_DIFFILEVEL_HARD">Tezka</string>
	<string name="ID_DIFFILEVEL_NIGHTMARE">Silena</string>
	<string name="ID_LEAGUE_PLAYERPOSITION_AUTO">Dle situace</string>
	<string name="ID_LEAGUE_PLAYERPOSITION_OFFENSE">Utocnik</string>
	<string name="ID_LEAGUE_PLAYERPOSITION_MIDFIELD">Stredopolar</string>
	<string name="ID_LEAGUE_PLAYERPOSITION_DEFENSIVE">Obrance</string>
	<string name="ID_OPTIONS_TEXFILTER_NONE">Nic</string>
	<string name="ID_OPTIONS_TEXFILTER_BILINEAR">Bilinearni</string>
	<string name="ID_OPTIONS_TEXFILTER_TRILINEAR">Trilinearni</string>
	<string name="ID_OPTIONS_BOBBING_NONE">Vypnuto</string>
	<string name="ID_OPTIONS_BOBBING_HEAD">Hlava</string>
	<string name="ID_OPTIONS_BOBBING_MARKER">Puska</string>
	<string name="ID_OPTIONS_BOBBING_HEADMARKER">Hlava + Zbran</string>
	<string name="ID_GAMELOG_NOTIFY_PLAYERMARKED">Hrac #[cc_plname]%s#[0] dostal zasah od hrace  #[cc_plname]%s#[0]</string>
	<string name="ID_GAMELOG_NOTIFY_TEAMMATEMARKED_MALE">Hrac #[cc_plname]%s#[0] dostal zasah od spoluhrace  #[cc_plname]%s#[0]</string>
	<string name="ID_GAMELOG_NOTIFY_TEAMMATEMARKED_FEMALE">Hrac #[cc_plname]%s#[0] dostal zasah od spoluhrace  #[cc_plname]%s#[0]</string>
	<string name="ID_GAMELOG_NOTIFY_SELFMARKED">Hrac #[cc_plname]%s#[0] zasahl sam sebe</string>
	<string name="ID_GAMELOG_NOTIFY_ROUNDENDCOUNTDOWN">Dalsi kolo zacina za #[cc_time]%d#[0] sek.</string>
	<string name="ID_GAMELOG_NOTIFY_PLAYERTAKESFLAG">Hrac #[cc_plname]%s#[0] sebral vlajku tymu #[cc_tmname]%s#[0]</string>
	<string name="ID_GAMELOG_NOTIFY_PLAYERCAPTURESFLAG">Hrac #[cc_plname]%s#[0] donesl vlajku tymu #[cc_tmname]%s#[0] na vlastni zakladnu</string>
	<string name="ID_GAMELOG_NOTIFY_PLAYERLOOSESFLAG">Hrac #[cc_plname]%s#[0] upustit vlajku tymu #[cc_tmname]%s#[0]</string>
	<string name="ID_GAMELOG_NOTIFY_TEAMELIMINATED">Hrac #[cc_tmname]%s#[0] byl vyrazen</string>
	<string name="ID_GAMELOG_NOTIFY_LASTMANSTANDING_MALE">Hrac #[cc_plname]%s#[0] prezil</string>
	<string name="ID_GAMELOG_NOTIFY_LASTMANSTANDING_FEMALE">Hrac #[cc_plname]%s#[0] prezil</string>
	<string name="ID_GAMELOG_NOTIFY_LASTMANSTANDING2">Hrac #[cc_plname]%s#[0] dosahl bodu Nahla smrt</string>
	<string name="ID_GAMELOG_NOTIFY_KINGDIED">Hrac #[cc_plname]%s#[0] upustil korunu</string>
	<string name="ID_GAMELOG_NOTIFY_NEWKING">Korunu ziskal hrac #[cc_plname]%s#[0]</string>
	<string name="ID_GAMELOG_NOTIFY_CROWNMOVED">Koruna je opet ve hre</string>
	<string name="ID_GAMELOG_NOTIFY_PLAYERJOINED">Do hry se zapojil hrac #[cc_plname]%s#[0]</string>
	<string name="ID_GAMELOG_NOTIFY_PLAYERLEFT">Hrac #[cc_plname]%s#[0] opustil hru</string>
	<string name="ID_GAMELOG_NOTIFY_PLAYERLOST">Hrac #[cc_plname]%s#[0] byl odpojen</string>
	<string name="ID_COUNTRYNAME_SCOTLAND">Skotsko</string>
	<string name="ID_COUNTRYNAME_CANADA">Kanada</string>
	<string name="ID_COUNTRYNAME_HUNGARY">Madarsko</string>
	<string name="ID_COUNTRYNAME_MEXICO">Mexiko</string>
	<string name="ID_COUNTRYNAME_DENMARK">Dansko</string>
	<string name="ID_COUNTRYNAME_IRELAND">Irsko</string>
	<string name="ID_COUNTRYNAME_NETHERLANDS">Nizozemi</string>
	<string name="ID_COUNTRYNAME_AUSTRALIA">Australie</string>
	<string name="ID_COUNTRYNAME_ENGLAND">Anglie</string>
	<string name="ID_COUNTRYNAME_USA">USA</string>
	<string name="ID_COUNTRYNAME_JAPAN">Japonsko</string>
	<string name="ID_COUNTRYNAME_GERMANY">Nemecko</string>
	<string name="ID_COUNTRYNAME_SPAIN">Spanelsko</string>
	<string name="ID_COUNTRYNAME_PORTUGAL">Portugalsko</string>
	<string name="ID_COUNTRYNAME_SWITZERLAND">Svycarsko</string>
	<string name="ID_COUNTRYNAME_BELGIUM">Belgie</string>
	<string name="ID_COUNTRYNAME_FRANCE">Francie</string>
	<string name="ID_COUNTRYNAME_AUSTRIA">Rakousko</string>
	<string name="ID_COUNTRYNAME_SWEDEN">Svedsko</string>
	<string name="ID_COUNTRYNAME_SOUTHKOREA">Jizni Korea</string>
	<string name="ID_COUNTRYNAME_FINLAND">Finsko</string>
	<string name="ID_COUNTRYNAME_RUSSIA">Rusko</string>
	<string name="ID_COUNTRYNAME_NEWZEALAND">Novy Zeland</string>
	<string name="ID_COUNTRYNAME_NORWAY">Norsko</string>
	<string name="ID_COUNTRYNAME_ICELAND">Island</string>
	<string name="ID_COUNTRYNAME_ITALY">Italie</string>
	<string name="ID_COUNTRYNAME_CHINA">Cina</string>
	<string name="ID_COUNTRYNAME_ARGENTINA">Argentina</string>
	<string name="ID_CHARNAME_REFEREE">rozhodci</string>
	<string name="ID_CHARNAME_IMSCRAPYARD">delnik</string>
	<string name="ID_CHARNAME_IMSKYSCRAPER">stavbar</string>
	<string name="ID_CHARNAME_IMSUBWAY">pruvodci</string>
	<string name="ID_CHARNAME_IMJAPAN">zavoznik</string>
	<string name="ID_CHARNAME_IMINDUSTRY">demolicni delnik</string>
	<string name="ID_CHARNAME_DOG">hlidac</string>
	<string name="ID_GAMEMODE_NAME_CTF">Boj o vlajku</string>
	<string name="ID_GAMEMODE_NAME_FE">Boj o vlajku, eliminace</string>
	<string name="ID_GAMEMODE_NAME_TDM">Tym - Deathmatch</string>
	<string name="ID_GAMEMODE_NAME_DM">Deathmatch</string>
	<string name="ID_GAMEMODE_NAME_TE">Tym - Eliminace</string>
	<string name="ID_GAMEMODE_NAME_LMS">Posledni vyhrava</string>
	<string name="ID_GAMEMODE_NAME_TKTK">Tym - At zije kral</string>
	<string name="ID_GAMEMODE_NAME_KTK">At zije kral</string>
	<string name="ID_GAMEMODE_NAME_LEAGUECTF">Liga</string>
	<string name="ID_GAMEMODE_NAME_LEAGUETKTK">Liga - Tym - At zije kral</string>
	<string name="ID_GAMEMODE_NAME_TUTORIAL">Vycvik</string>
	<string name="ID_GAMEMODE_DESCRIPTION_CTF">Zanes souperovu vlajku na svou zakladnu.</string>
	<string name="ID_GAMEMODE_DESCRIPTION_FE">Zanes souperovu vlajku na svou zakladnu nebo nepratelsky tym eliminuj.</string>
	<string name="ID_GAMEMODE_DESCRIPTION_TDM">Trefuj sve nepratele. S kazdym zasahem ziskava tvuj tym body.</string>
	<string name="ID_GAMEMODE_DESCRIPTION_DM">Proste strilej po vsem, co se hybe.</string>
	<string name="ID_GAMEMODE_DESCRIPTION_TE">Pokus se vyradit ze hry vsechny sve soupere. Tvuj tym ziska bod za kazde kolo, kdy prezije.</string>
	<string name="ID_GAMEMODE_DESCRIPTION_LMS">Vyrad vsechny sve soupere nebo bud prvni, ktery po uplynuti casoveho limitu dosahne znacky Nahle smrti (bily bod na minimape).</string>
	<string name="ID_GAMEMODE_DESCRIPTION_TKTK">Ziskej korunu a stan se kralem. Tym ziskava body za kazdou vterinu, kdy ma korunu ve svem drzeni.</string>
	<string name="ID_GAMEMODE_DESCRIPTION_KTK">Ziskej korunu a stan se kralem. Body ziskavas za kazdou vterinu, kdy jsi kralem.</string>
	<string name="ID_LEAGUE_SECTIONNAME_BRONZE">Kvalifikacni liga</string>
	<string name="ID_LEAGUE_SECTIONNAME_SILVER">Extraliga</string>
	<string name="ID_LEAGUE_SECTIONNAME_GOLD">Liga Mistru</string>
	<string name="ID_MARKERDESC_MARKER01">Standardni lehka puska s velkym zasobnikem barvy.</string>
	<string name="ID_MARKERDESC_MARKER02">Presna standardni puska palici i davky.</string>
	<string name="ID_MARKERDESC_MARKER03">Standardni tezka puska s velmi slusnou kadenci.</string>
	<string name="ID_MARKERDESC_MARKER04">Presna standardni puska s pusobivou kadenci.</string>
	<string name="ID_MARKERDESC_PISTOL01">Lehka paintballova pistole.</string>
	<string name="ID_MARKERDESC_PISTOL02">Lehka a presna pistole.</string>
	<string name="ID_MARKERDESC_PISTOL03">Paintballova pistole schopna palit i male davky.</string>
	<string name="ID_MARKERDESC_PISTOL04">Automaticka paintballova pistole.</string>
	<string name="ID_MARKERDESC_PUMP01">Pumpovaci puska chrlici obrovske davky.</string>
	<string name="ID_MARKERDESC_RIFLE01">Tezka puska s obrovskou kadenci.</string>
	<string name="ID_MARKERDESC_SNIPER01">Odstrelovaci puska se zamerovacem.</string>
	<string name="ID_MARKERDESC_SNIPER02">Odstrelovaci puska se zamerovacem schopna palit i davky.</string>
	<string name="ID_MAPNAME_TUTORIAL">Vycvikove centrum.</string>
	<string name="ID_MAPNAME_JAPAN">Rybi trznice, Japonsko</string>
	<string name="ID_MAPNAME_JAPAN_IM">Rybi trznice, Japonsko (v noci)</string>
	<string name="ID_MAPNAME_ARGENTINA">Prehradni hraz, Argentina</string>
	<string name="ID_MAPNAME_WOOD02RUINS">Zricenina, Skotsko</string>
	<string name="ID_MAPNAME_SCRAPYARD">Vrakoviste, Australie</string>
	<string name="ID_MAPNAME_SCRAPYARD_IM">Vrakoviste, Australie (v podvecer)</string>
	<string name="ID_MAPNAME_SKYSCRAPER">Mrakodrap, USA</string>
	<string name="ID_MAPNAME_SKYSCRAPER_IM">Mrakodrap, USA (v noci)</string>
	<string name="ID_MAPNAME_INDUSTRY01">Ocelarna, USA</string>
	<string name="ID_MAPNAME_INDUSTRY01_IM">Ocelarna, USA (demolice)</string>
	<string name="ID_MAPNAME_NUKESTATION">Raketove silo, Rusko</string>
	<string name="ID_MAPNAME_SUBWAY">Metro, Francie</string>
	<string name="ID_MAPNAME_SUBWAY_IM">Metro, Francie (v noci)</string>
	<string name="ID_MAPNAME_INDUSTRY02">Ropna plosina, Severni more</string>
	<string name="ID_MAPNAME_VILLAGE01">Opustena vesnice, Ceska republika</string>
	<string name="ID_MAPNAME_WOOD03">Cerny les, Nemecko</string>
	<string name="ID_MAPNAME_MEXICO">Mayske vykopavky, Mexiko</string>
	<string name="ID_MAPNAME_STAGINGROOM">Lobby</string>
	<string name="ID_TEAMNAME_DEFAULTRED">Tym ZLUTI</string>
	<string name="ID_TEAMNAME_DEFAULTBLUE">Tym MODRI</string>
	<string name="ID_TEAMNAME_DEFAULTFREE">ZADNY TYM</string>
	<string name="ID_TEAMNAME_BY_SPONSOR">Tym %s</string>
	<string name="ID_TUTHINT_0_2">Pomoci mysi se rozhledni kolem sebe.</string>
	<string name="ID_TUTHINT_0_3">Presun dopredu a dozadu - §[game.move_forward] a §[game.move_backward]; Ukrok vlevo a vpravo - §[game.move_right] a §[game.move_left].</string>
	<string name="ID_TUTHINT_1_1">Skocit - §[game.jump]; Prikrcit - §[game.crouch]; Lehnout - §[game.lie], Vztyk - §[game.jump]. Probehni prekazkovou drahu.</string>
	<string name="ID_TUTHINT_1_2">Sprint - presun vpred + §[game.run]. Cviceni ukoncis probehnutim prekazkove drahy v casovem limitu.</string>
	<string name="ID_TUTHINT_1_3">Sprint te postupne vycerpa. Miru vycerpani najdes na ukazateli vydrze. Pokud odpocivas, vydrz se pomalu obnovuje.</string>
	<string name="ID_TUTHINT_1_4">Probehni prekazkovou drahu do %d sek. Zbyvajici cas: %d sek.</string>
	<string name="ID_TUTHINT_1_5">Ted se presun na cvicnou strelnici.</string>
	<string name="ID_TUTHINT_2_1">Dobiti zbrane §[game.reload]. Dobij si zbran.</string>
	<string name="ID_TUTHINT_2_2">Strelba - §[game.shoot]. Zasahni cvicne terce.</string>
	<string name="ID_TUTHINT_2_3">Zamirit  - §[game.aim]. Zasahni cvicne terce.</string>
	<string name="ID_TUTHINT_2_4">Zmena znackovace - §[game.toggle_marker]. Prezbroj na vetsi pusku.</string>
	<string name="ID_TUTHINT_2_5">Zmena rezimu palby - §[game.firemode]. Aktivuj poloautomatiku.</string>
	<string name="ID_TUTHINT_2_6">Zkouska - §[game.tutorialcontinue].</string>
	<string name="ID_TUTHINT_2_7">Cas: %d Zasahy: %d</string>
	<string name="ID_TUTHINT_2_8">Nyni muzes jit do dalsiho vycvikoveho oddeleni.</string>
	<string name="ID_TUTHINT_3_1">Hodit granat - §[game.throw_paintgrenade].</string>
	<string name="ID_TUTHINT_3_3">Zkouska - §[game.tutorialcontinue].</string>
	<string name="ID_TUTHINT_3_4">V danem casovem limitu %d sek. se pokus o co nejvice zasahu. Zbyvajici cas: %d sek.</string>
	<string name="ID_TUTHINT_4_1">Nabidka rozkazu - §[game.cmdmenu]. Mas rozkaz privolat podporu. Rozkazy - §[game.select01]; Podpora - §[game.select02]. Povolani celeho tymu §[game.select03].</string>
	<string name="ID_TUTHINT_4_2">Nabidka rozkazu - §[game.cmdmenu]. Rozkazy - §[game.select01]; rozkaz k zajmuti vlajky - §[game.select02]. Vydani rozkazu hraci 2 - §[game.select03].</string>
	<string name="ID_TUTHINT_4_3">Zde tvuj vycvik konci. Navrat do hlavni nabidky - §[game.tutorialcontinue].</string>
	<string name="ID_CMDGROUP_MENUTEXT_ORDER">rozkazy</string>
	<string name="ID_CMDGROUP_MENUTEXT_ACK">potvrdit</string>
	<string name="ID_CMDGROUP_MENUTEXT_CHAT">chat</string>
	<string name="ID_CMDGROUP_MENUTEXT_MOTIVATE">povzbudit</string>
	<string name="ID_CMDGROUP_MENUTEXT_TAUNT">vyhrozovat</string>
	<string name="ID_CMD_MENUTEXT_ORDER_GETFLAG">zajmout vlajku</string>
	<string name="ID_CMD_TEXT_SINGLE_M_ORDER_GETFLAG">Zajmi vlajku!</string>
	<string name="ID_CMD_TEXT_MULTI_M_ORDER_GETFLAG">Zajmi vlajku!</string>
	<string name="ID_CMD_TEXT_SINGLE_F_ORDER_GETFLAG">Zajmi vlajku!</string>
	<string name="ID_CMD_TEXT_MULTI_F_ORDER_GETFLAG">Zajmi vlajku!</string>
	<string name="ID_CMD_MENUTEXT_ORDER_DEFENDFLAG">branit vlajku</string>
	<string name="ID_CMD_TEXT_SINGLE_M_ORDER_DEFENDFLAG">Bran vlajku!</string>
	<string name="ID_CMD_TEXT_MULTI_M_ORDER_DEFENDFLAG">Bran vlajku!</string>
	<string name="ID_CMD_TEXT_SINGLE_F_ORDER_DEFENDFLAG">Bran vlajku!</string>
	<string name="ID_CMD_TEXT_MULTI_F_ORDER_DEFENDFLAG">Bran vlajku!</string>
	<string name="ID_CMD_MENUTEXT_ORDER_ELIMINATE">eliminovat</string>
	<string name="ID_CMD_TEXT_SINGLE_M_ORDER_ELIMINATE">Sejmi je!</string>
	<string name="ID_CMD_TEXT_MULTI_M_ORDER_ELIMINATE">Sejmi je!</string>
	<string name="ID_CMD_TEXT_SINGLE_F_ORDER_ELIMINATE">Sejmi je!</string>
	<string name="ID_CMD_TEXT_MULTI_F_ORDER_ELIMINATE">Sejmi je!</string>
	<string name="ID_CMD_MENUTEXT_ORDER_SUPPORT">podpora</string>
	<string name="ID_CMD_TEXT_SINGLE_M_ORDER_SUPPORT">Pojd se mnou!</string>
	<string name="ID_CMD_TEXT_MULTI_M_ORDER_SUPPORT">Pojd se mnou!</string>
	<string name="ID_CMD_TEXT_SINGLE_F_ORDER_SUPPORT">Pojd se mnou!</string>
	<string name="ID_CMD_TEXT_MULTI_F_ORDER_SUPPORT">Pojd se mnou!</string>
	<string name="ID_CMD_MENUTEXT_ORDER_AGGRESSIVE">agresivne</string>
	<string name="ID_CMD_TEXT_SINGLE_M_ORDER_AGGRESSIVE">Jdi na ne!</string>
	<string name="ID_CMD_TEXT_MULTI_M_ORDER_AGGRESSIVE">Jdi na ne!</string>
	<string name="ID_CMD_TEXT_SINGLE_F_ORDER_AGGRESSIVE">Jdi na ne!</string>
	<string name="ID_CMD_TEXT_MULTI_F_ORDER_AGGRESSIVE">Jdi na ne!</string>
	<string name="ID_CMD_MENUTEXT_ORDER_CAREFUL">opatrne</string>
	<string name="ID_CMD_TEXT_SINGLE_M_ORDER_CAREFUL">Kryj se!</string>
	<string name="ID_CMD_TEXT_MULTI_M_ORDER_CAREFUL">Kryj se!</string>
	<string name="ID_CMD_TEXT_SINGLE_F_ORDER_CAREFUL">Kryj se!</string>
	<string name="ID_CMD_TEXT_MULTI_F_ORDER_CAREFUL">Kryj se!</string>
	<string name="ID_CMD_MENUTEXT_ORDER_STAYHERE">zustat na miste</string>
	<string name="ID_CMD_TEXT_SINGLE_M_ORDER_STAYHERE">Zustan tady!</string>
	<string name="ID_CMD_TEXT_SINGLE_F_ORDER_STAYHERE">Zustan tady!</string>
	<string name="ID_CMD_MENUTEXT_ACK_OK">ok</string>
	<string name="ID_CMD_TEXT_SINGLE_M_ACK_OK_01">OK!</string>
	<string name="ID_CMD_TEXT_SINGLE_F_ACK_OK_01">OK!</string>
	<string name="ID_CMD_TEXT_SINGLE_M_ACK_OK_02">Rozumim!</string>
	<string name="ID_CMD_TEXT_SINGLE_F_ACK_OK_02">Rozumim!</string>
	<string name="ID_CMD_TEXT_SINGLE_M_ACK_OK_03">Jdu na to!</string>
	<string name="ID_CMD_TEXT_SINGLE_F_ACK_OK_03">Jdu na to!</string>
	<string name="ID_CMD_MENUTEXT_ACK_NO">zamitnuti</string>
	<string name="ID_CMD_TEXT_SINGLE_M_ACK_NO">Nemuzu!</string>
	<string name="ID_CMD_TEXT_SINGLE_F_ACK_NO">Nemuzu!</string>
	<string name="ID_CMD_MENUTEXT_ACK_IATTACK">utok</string>
	<string name="ID_CMD_TEXT_MULTI_M_ACK_IATTACK">Utocim!</string>
	<string name="ID_CMD_TEXT_MULTI_F_ACK_IATTACK">Utocim!</string>
	<string name="ID_CMD_MENUTEXT_ACK_IDEFEND">obrana</string>
	<string name="ID_CMD_TEXT_MULTI_M_ACK_IDEFEND">Branim!</string>
	<string name="ID_CMD_TEXT_MULTI_F_ACK_IDEFEND">Branim!</string>
	<string name="ID_CMD_MENUTEXT_CHAT_THANKS">podekovat</string>
	<string name="ID_CMD_TEXT_MULTI_M_CHAT_THANKS">Diky!</string>
	<string name="ID_CMD_TEXT_MULTI_F_CHAT_THANKS">Diky!</string>
	<string name="ID_CMD_MENUTEXT_CHAT_NOPROBLEM">zadny problem</string>
	<string name="ID_CMD_TEXT_MULTI_M_CHAT_NOPROBLEM">Zadny problem.</string>
	<string name="ID_CMD_TEXT_MULTI_F_CHAT_NOPROBLEM">Zadny problem.</string>
	<string name="ID_CMD_MENUTEXT_CHAT_SORRY">omluva</string>
	<string name="ID_CMD_TEXT_MULTI_M_CHAT_SORRY">Promin!</string>
	<string name="ID_CMD_TEXT_MULTI_F_CHAT_SORRY">Promin!</string>
	<string name="ID_CMD_MENUTEXT_CHAT_OOPS">ups</string>
	<string name="ID_CMD_TEXT_MULTI_M_CHAT_OOPS">Ups!</string>
	<string name="ID_CMD_TEXT_MULTI_F_CHAT_OOPS">Ups!</string>
	<string name="ID_CMD_MENUTEXT_CHAT_OHOH">Sakra!</string>
	<string name="ID_CMD_TEXT_MULTI_M_CHAT_OHOH">Sakra!</string>
	<string name="ID_CMD_TEXT_MULTI_F_CHAT_OHOH">Sakra!</string>
	<string name="ID_CMD_MENUTEXT_MOTIVATE_GREATSHOT">super trefa</string>
	<string name="ID_CMD_TEXT_MULTI_M_MOTIVATE_GREATSHOT">Super trefa!</string>
	<string name="ID_CMD_TEXT_MULTI_F_MOTIVATE_GREATSHOT">Super trefa!</string>
	<string name="ID_CMD_MENUTEXT_MOTIVATE_ONEMORETIME">jeste jednou</string>
	<string name="ID_CMD_TEXT_MULTI_M_MOTIVATE_ONEMORETIME">Jeste jednou!</string>
	<string name="ID_CMD_TEXT_MULTI_F_MOTIVATE_ONEMORETIME">Jeste jednou!</string>
	<string name="ID_CMD_MENUTEXT_MOTIVATE_GOODONE">dobry</string>
	<string name="ID_CMD_TEXT_MULTI_M_MOTIVATE_GOODONE">To bylo dobre!</string>
	<string name="ID_CMD_TEXT_MULTI_F_MOTIVATE_GOODONE">To bylo dobre!</string>
	<string name="ID_CMD_MENUTEXT_MOTIVATE_MINE">nechej to na me</string>
	<string name="ID_CMD_TEXT_MULTI_M_MOTIVATE_MINE">Nechej to na me!</string>
	<string name="ID_CMD_TEXT_MULTI_F_MOTIVATE_MINE">Nechej to na me!</string>
	<string name="ID_CMD_MENUTEXT_MOTIVATE_GO">jdeme, jdeme</string>
	<string name="ID_CMD_TEXT_MULTI_M_MOTIVATE_GO">Pohyb!</string>
	<string name="ID_CMD_TEXT_MULTI_F_MOTIVATE_GO">Pohyb!</string>
	<string name="ID_CMD_MENUTEXT_MOTIVATE_GETTHEM">dostaneme je</string>
	<string name="ID_CMD_TEXT_MULTI_M_MOTIVATE_GETTHEM">Dostaneme je!</string>
	<string name="ID_CMD_TEXT_MULTI_F_MOTIVATE_GETTHEM">Dostaneme je!</string>
	<string name="ID_CMD_MENUTEXT_TAUNT_LOSERS">vyhrozovat nepriteli 1</string>
	<string name="ID_CMD_TEXT_MULTI_M_TAUNT_LOSERS">Cuckari!</string>
	<string name="ID_CMD_TEXT_MULTI_F_TAUNT_LOSERS">Cuckari!</string>
	<string name="ID_CMD_MENUTEXT_TAUNT_LEARN">vyhrozovat nepriteli 2</string>
	<string name="ID_CMD_TEXT_MULTI_M_TAUNT_LEARN">Hele, co kdybys to zabalil a dal se treba na pleteni?</string>
	<string name="ID_CMD_TEXT_MULTI_F_TAUNT_LEARN">Hele, co kdybys to zabalil a dal se treba na pleteni?</string>
	<string name="ID_CMD_MENUTEXT_TAUNT_ISTHATALL">to je vsechno</string>
	<string name="ID_CMD_TEXT_MULTI_M_TAUNT_ISTHATALL">To je jako vsechno?</string>
	<string name="ID_CMD_TEXT_MULTI_F_TAUNT_ISTHATALL">To je jako vsechno?</string>
	<string name="ID_CMD_MENUTEXT_TAUNT_WANTSOME">kdo chce fasnout</string>
	<string name="ID_CMD_TEXT_MULTI_M_TAUNT_WANTSOME">Kdo chce fasnout?</string>
	<string name="ID_CMD_TEXT_MULTI_F_TAUNT_WANTSOME">Kdo chce fasnout?</string>
	<string name="ID_CMD_MENUTEXT_TAUNT_FINISH">oznamit</string>
	<string name="ID_CMD_TEXT_MULTI_M_TAUNT_FINISH">Jsi muj.</string>
	<string name="ID_CMD_TEXT_MULTI_F_TAUNT_FINISH">Jsi muj.</string>
	<string name="ID_CMD_MENUTEXT_TAUNT_IROCK">pochlubit</string>
	<string name="ID_CMD_TEXT_MULTI_M_TAUNT_IROCK">Tady to patri me!</string>
	<string name="ID_CMD_TEXT_MULTI_F_TAUNT_IROCK">Jsem proste jednicka!</string>
	<string name="ID_HUD_CMDMENU_TITLE">Skupiny</string>
	<string name="ID_HUD_CMDMENU_TOTITLE">Poslat</string>
	<string name="ID_HUD_CMDMENU_TOTEAMID">Tym</string>
	<string name="ID_HUD_CMDMENU_TOALLID">Vsichni</string>
	<string name="ID_HUD_SCORE">Body: %d</string>
	<string name="ID_HUD_YOUHAVETHEFLAG">Mas souperovu vlajku!</string>
	<string name="ID_HUD_THEENEMYHASYOURFLAG">Souper ma tvou vlajku!</string>
	<string name="ID_HUD_SOMEONEHASTHEFLAG">Hrac #[cc_plname]%s#[0] sebral nepratelskou vlajku</string>
	<string name="ID_HUD_YOUARETHEKING">Jsi kralem #[cc_tmname]%d#[0] sek.!</string>
	<string name="ID_HUD_WHOISTHEKING">Hrac #[cc_plname]%s#[0] je kralem #[cc_tmname]%d#[0] sek.</string>
	<string name="ID_HUD_YOUARESPECTATING">Prave sledujes hrace %s.</string>
	<string name="ID_HUD_SWITCHSPECTATING">Pokud chces sledovat jineho hrace, stiskni #[cc_plname]§[game.jump]#[0].</string>
	<string name="ID_HUD_CONTROLTHISPLAYER">Pokud chces tohoto hrace ovladat, stiskni #[cc_plname]§[game.shoot]#[0].</string>
	<string name="ID_HUD_RESPAWNING_IN">Do hry se muzes opet zapojit za %d sek.</string>
	<string name="ID_HUD_PRESSTORESPAWN">Pokud se chces opet zapojit do hry, stiskni #[cc_plname]§[game.shoot]#[0].</string>
	<string name="ID_HUD_LMS_REMAINING_PLAYERS">Hrac %d/%d</string>
	<string name="ID_HUD_PLAYLIST_NOWPLAYING">Nyni ovladas hrace '%s'</string>
	<string name="ID_UI_DEFBTN_QUIT">konec</string>
	<string name="ID_UI_DEFBTN_BACK">&#x3c;&#x3c; zpet</string>
	<string name="ID_UI_DEFBTN_YES">Ano</string>
	<string name="ID_UI_DEFBTN_NO">Ne</string>
	<string name="ID_UI_DEFBTN_OK">OK</string>
	<string name="ID_UI_DEFBTN_CANCEL">Zrusit</string>
	<string name="ID_UI_DEFBTN_CONTINUE">Dale</string>
	<string name="ID_UI_DEFBTN_DONE">Ukoncit</string>
	<string name="ID_UI_DEFBTN_LOAD">NACIST</string>
	<string name="ID_UI_DEFPROFNAMEOV_CAPTION">Profil:</string>
	<string name="ID_UI_PRFBTN_PLAY">Hrat</string>
	<string name="ID_UI_PRFBTN_CREATE">Vytvorit</string>
	<string name="ID_UI_PRFBTN_RENAME">Prejmenovat</string>
	<string name="ID_UI_PRFBTN_DELETE">Smazat</string>
	<string name="ID_UI_PRFNAME_EMPTY">[prazdne]</string>
	<string name="ID_UI_PRFTEXT_INFOCREATED">Vytvoreno:</string>
	<string name="ID_UI_PRFTEXT_INFOMODIFIED">Posledni uprava:</string>
	<string name="ID_UI_DLGPROFILEREALLYDELETE_TEXT">Chces opravdu smazat profil pojmenovany '%s'? Vsechen pokrok bude ztracen.</string>
	<string name="ID_UI_MMBTN_FREEPLAY">RYCHLA AKCE</string>
	<string name="ID_UI_MMBTN_NEWLEAGUE">NOVA LIGA</string>
	<string name="ID_UI_MMBTN_CONTINUELEAGUE">LIGA</string>
	<string name="ID_UI_MMBTN_MULTIPLAYER">SITOVA HRA</string>
	<string name="ID_UI_MMBTN_TUTORIAL">VYCVIK</string>
	<string name="ID_UI_MMBTN_PROFILES">PROFILY</string>
	<string name="ID_UI_MMBTN_OPTIONS">MOZNOSTI</string>
	<string name="ID_UI_MMBTN_CREDITS">AUTORI</string>
	<string name="ID_UI_MPBTN_PLAYINET">INTERNET</string>
	<string name="ID_UI_MPBTN_PLAYLAN">LAN</string>
	<string name="ID_UI_MPBTN_JOINIP">PRIME SPOJENI</string>
	<string name="ID_UI_MPBTN_PLAYERSETUP">POSTAVA</string>
	<string name="ID_UI_MPPSBTN_PLAYERMODEL">POSTAVA</string>
	<string name="ID_UI_MPPSBTN_PAINTCOLOR">BARVA KULICEK</string>
	<string name="ID_UI_MPPSBTN_PLAYERNAME">JMENO</string>
	<string name="ID_UI_MPHBTN_STARTGAME">SPUSTIT SERVER</string>
	<string name="ID_UI_MPCREATE_TEXT_GAMENAME">NAZEV HRY</string>
	<string name="ID_UI_MPCREATE_TEXT_GAMEPWD">HESLO:</string>
	<string name="ID_UI_MPCREATE_TEXT_INITIALMONEY">PENIZE:</string>
	<string name="ID_UI_MPJOINIP_TITLE">IP adresa</string>
	<string name="ID_UI_MPJOINIP_BTN_CONNECT">PRIPOJIT</string>
	<string name="ID_UI_TUTINTBTN_START">START!</string>
	<string name="ID_UI_IGPBTN_RETURN">NAVRAT DO HRY</string>
	<string name="ID_UI_IGPBTN_OPTIONS">MOZNOSTI</string>
	<string name="ID_UI_IGPBTN_MAINMENU">UKONCIT ZAPAS</string>
	<string name="ID_UI_LOCATOR_MATCHEND">KONEC ZAPASU</string>
	<string name="ID_UI_IGPBTN_REPEATMATCH">HRAT ZNOVU</string>
	<string name="ID_UI_IGPBTN_NEWMATCH">NOVY ZAPAS</string>
	<string name="ID_UI_IGPBTN_TOMAINMENU">NAVRAT DO HLAVNIHO MENU</string>
	<string name="ID_UI_FPBTN_MODE">REZIM</string>
	<string name="ID_UI_FPBTN_RULES">PRAVIDLA</string>
	<string name="ID_UI_FPBTN_MAP">MAPA</string>
	<string name="ID_UI_FPBTN_PLAYERS">HRAC</string>
	<string name="ID_UI_FPBTN_EQUIPMENT">VYBAVA</string>
	<string name="ID_UI_FPBTN_START">START!</string>
	<string name="ID_UI_FPCAP_GAMEMODE">Rezim:</string>
	<string name="ID_UI_FREEPLAY_RULE_HITLIMIT">Zasahove body:</string>
	<string name="ID_UI_FREEPLAY_RULE_ROUNDTIME">Delka kola:</string>
	<string name="ID_UI_FREEPLAY_RULE_SUDDENDEATH">Nahla smrt po:</string>
	<string name="ID_UI_FREEPLAY_RULE_FRIENDLYFIRE">Strelba do vlastnich:</string>
	<string name="ID_UI_FREEPLAY_RULE_POINTLIMIT">Vitezne body:</string>
	<string name="ID_UI_FREEPLAY_RULE_SPAWNDELAY">Opetovne zapojeni do hry:</string>
	<string name="ID_UI_FPCAP_MAP">Mapa:</string>
	<string name="ID_UI_FPCAP_PLAYERCOUNT">Hraci:</string>
	<string name="ID_UI_FPCAP_DIFFICULTY">Obtiznost:</string>
	<string name="ID_UI_OPBTN_GAME">HRA</string>
	<string name="ID_UI_OPBTN_GRAPHICS">GRAFIKA</string>
	<string name="ID_UI_OPBTN_AUDIO">AUDIO</string>
	<string name="ID_UI_OPBTN_CONTROLS">OVLADANI</string>
	<string name="ID_UI_OPTVALUE_ON">Zapnuto</string>
	<string name="ID_UI_OPTVALUE_OFF">Vypnuto</string>
	<string name="ID_UI_OPTVALUE_MINUTE">%d min.</string>
	<string name="ID_UI_OPTVALUE_SECOND">%d sek.</string>
	<string name="ID_UI_KEEPSETTINGSDLG_TITLE">Ulozit nastaveni?</string>
	<string name="ID_UI_LOCATOR_PROFILES">PROFILY</string>
	<string name="ID_UI_LOCATOR_MAINMENU">HLAVNI NABIDKA</string>
	<string name="ID_UI_LOCATOR_SINGLEPLAYER">JEDEN HRAC</string>
	<string name="ID_UI_LOCATOR_NEWLEAGUE">NOVA LIGA</string>
	<string name="ID_UI_LOCATOR_MULTIPLAYER">SITOVA HRA</string>
	<string name="ID_UI_LOCATOR_MPPLAYERSETUP">NASTAVENI HRACE</string>
	<string name="ID_UI_LOCATOR_TUTORIAL">ZAKLADNI VYCVIK</string>
	<string name="ID_UI_LOCATOR_OPTIONS">MOZNOSTI</string>
	<string name="ID_UI_LOCATOR_CREDITS">AUTORI</string>
	<string name="ID_UI_LOCATOR_PAUSE">PAUZA</string>
	<string name="ID_UI_LOCATOR_FREEPLAY">RYCHLA AKCE</string>
	<string name="ID_UI_DLGQUIT_TEXT">Chces opravdu ukoncit hru Gotcha!?</string>
	<string name="ID_UI_DLGPROFNAME_TEXT">Zadej nazev profilu:</string>
	<string name="ID_IGDLGHALFTIME_STARTS">Polocas zacina!</string>
	<string name="ID_IGDLGHALFTIME_VERSUS">proti</string>
	<string name="ID_UI_LEAGUE_NEWSECTION_MESSAGE">Zacina tva %d. sezona.</string>
	<string name="ID_UI_LEAGUE_SELECTTEAM_TITLE">Vyber si svuj tym</string>
	<string name="ID_UI_NLBTN_TEAMSETTINGS">NASTAVENI TYMU</string>
	<string name="ID_UI_NLBTN_STARTLEAGUE">ZACIT LIGU</string>
	<string name="ID_UI_LNBTN_EDITTEAM">VYZBROJ TYMU</string>
	<string name="ID_UI_LNBTN_CHALLENGES">VYZVY</string>
	<string name="ID_UI_LNBTN_NEXTGAME">DALSI ZAPAS</string>
	<string name="ID_UI_LNBTN_ENDLEAGUE">OPUSTIT LIGU</string>
	<string name="ID_UI_LEAGUE_NEXUS_PROGRESSTITLE">Den %d/%d</string>
	<string name="ID_UI_LEAGUE_NEXUS_POINTSTITLE">Body: %d</string>
	<string name="ID_UI_LEAGUE_NEXUS_RATIOTITLE">Vlajky</string>
	<string name="ID_UI_LEAGUE_NEXTMATCH_BTN_START">DALE</string>
	<string name="ID_UI_LEAGUE_NEXTMATCH_BTN_EQUIPTEAM">VYZBROJIT TYM</string>
	<string name="ID_UI_LEAGUE_NEXTMATCH_BTN_TOMAINMENU">OPUSTIT LIGU</string>
	<string name="ID_UI_LEAGUE_NEXTMATCH_SUBTITLE">DALSI ZAPAS</string>
	<string name="ID_UI_LEAGUE_EQUIPTEAM_TITLE">Vyzbrojit tym</string>
	<string name="ID_UI_LEAGUE_EQUIPTEAM_USTARTWITH">Zacinas s hracem %s</string>
	<string name="ID_UI_LEAGUE_EQUIPTEAM_PRIMARYMARKER">Hlavni puska:</string>
	<string name="ID_UI_LEAGUE_EQUIPTEAM_SECONDARYMARKER">Vedlejsi puska:</string>
	<string name="ID_UI_LEAGUE_EQUIPTEAM_SKILLS">Dovednosti:</string>
	<string name="ID_UI_LEAGUE_EQUIPTEAM_POSITION">Pozice:</string>
	<string name="ID_UI_LEAGUE_EQUIPTEAM_BTN_STARTWITH">Zacit s timto hracem</string>
	<string name="ID_UI_LEAGUE_EQUIPTEAM_TEXTMONEY">Banka: %d</string>
	<string name="ID_UI_LEAGUE_EQUIPTEAM_TEXTPRICE">Cena: %d</string>
	<string name="ID_UI_LEAGUE_EQUIPTEAM_EQUIPMENT">Znackovac:</string>
	<string name="ID_UI_LEAGUE_EQUIPTEAM_PAINTGRENADE">Granat</string>
	<string name="ID_UI_LEAGUE_EQUIPTEAM_BUY">KOUPIT</string>
	<string name="ID_UI_LEAGUE_EQUIPTEAM_XFER">VZIT OD HRACE</string>
	<string name="ID_UI_LEAGUE_EQUIPTEAM_XFER_FROM">ze zasob (%d k dispozici)</string>
	<string name="ID_UI_LEAGUE_EQUIPTEAM_BUY_GRENADES">Granaty: %d/%d</string>
	<string name="ID_UI_LEAGUE_EQUIPMATE_TITLE">vyzbrojit: %s</string>
	<string name="ID_UI_LEAGUE_TRAINMATE_TITLE">vycvik: %s</string>
	<string name="ID_UI_LEAGUE_MATCHSTATS_YOURPRICE">Vyhra: %d</string>
	<string name="ID_UI_LEAGUEDLG_REALLYNEW">Opravdu chces spustit novou ligu? Tvuj pokrok bude ztracen.</string>
	<string name="ID_UI_DLGPROFILE_NAMEALREADYUSED_TEXT">Toto jmeno uz nekdo pouziva. Zkus si zvolit jine.</string>
	<string name="ID_UI_IMLEAGUE_DEFTITLE">Ilegalni zapas</string>
	<string name="ID_UI_IMLEAGUE_CHALLENGELIST_SUBTITLE">Vyzvy</string>
	<string name="ID_UI_IMLEAGUE_CHALLENGELIST_CHALLENGEX">Vyzvat %s</string>
	<string name="ID_UI_IMLEAGUE_CHALLENGE_SUBTITLE">Vyzva</string>
	<string name="ID_UI_IMLEAGUE_CHALLENGE_TEXT">vyzyva tvuj tym</string>
	<string name="ID_UI_IMLEAGUE_CHALLENGE_ACCEPT">PRIJMOUT</string>
	<string name="ID_UI_IMLEAGUE_CHALLENGE_REFUSE">ODMITNOUT</string>
	<string name="ID_UI_IMLEAGUE_VICTORY_SUBTITLE">Novy hrac</string>
	<string name="ID_UI_IMLEAGUE_VICTORY_TEXT">chce hrat ve tvem tymu</string>
	<string name="ID_UI_IMLEAGUE_VICTORY_QUESTION">Prijmout hrace?</string>
	<string name="ID_UI_IMLEAGUE_DEFEAT_SUBTITLE">Tvuj tym byl porazen</string>
	<string name="ID_UI_IMLEAGUE_DEFEAT_TEXT">ti to natrel</string>
	<string name="ID_UI_IMLEAGUE_DEFEAT_TEXT2">Tym %s muzes vyzvat na odvetu v pristim rocniku ligy.</string>
	<string name="ID_UI_LEAGUE_RELEASEMEMBER_TITLE">VYMENIT HRACE</string>
	<string name="ID_UI_LEAGUE_RELEASEMEMBER_BTNRELEASE">vymenit %s za %s</string>
	<string name="ID_UI_LEAGUE_RELEASEMEMBER_EQUIPINFO">Vyzbroj zustane v tymu</string>
	<string name="ID_UI_LEAGUE_STATISTICS_PLAYEROVERALL">%s celkove</string>
	<string name="ID_UI_ROUNDRESULTS_TITLE">Vysledky dnesniho kola:</string>
	<string name="ID_UI_TKOTH_STATISTICS_LEADS">Tento polocas vyhral %s</string>
	<string name="ID_UI_TKOTH_STATISTICS_WINS">Vede %s</string>
	<string name="ID_UI_TKOTH_STATISTICS_DRAWN">Nerozhodne</string>
	<string name="ID_UI_CTF_STATISTICS_LEADS">Tento polocas vyhral %s</string>
	<string name="ID_UI_CTF_STATISTICS_WINS">Vede %s</string>
	<string name="ID_UI_CTF_STATISTICS_DRAWN">Nerozhodne</string>
	<string name="ID_UI_TDM_STATISTICS_LEADS">Prvni polocas vyhral %s</string>
	<string name="ID_UI_TDM_STATISTICS_WINS">Vitezi %s</string>
	<string name="ID_UI_TDM_STATISTICS_DRAWN">Nerozhodne</string>
	<string name="ID_UI_DM_STATISTICS_LEADS">%s vede s %d body</string>
	<string name="ID_UI_DM_STATISTICS_WINS">%s zvitezil s %d body</string>
	<string name="ID_UI_DM_STATISTICS_DRAWN">Nerozhodne. Oba tymy ziskaly %d bodu</string>
	<string name="ID_UI_KOTH_STATISTICS_LEADS">%s vede s %d body</string>
	<string name="ID_UI_KOTH_STATISTICS_WINS">%s zvitezil s %d body</string>
	<string name="ID_UI_KOTH_STATISTICS_DRAWN">Nerozhodne. Oba tymy ziskaly %d bodu</string>
	<string name="ID_UI_LEAGUE_SEASONRESULTS">Konecny vysledek</string>
	<string name="ID_UI_LEAGUE_MESSAGE_SEASON_FINISHED_TITLE">Konec sezony</string>
	<string name="ID_UI_LEAGUE_MESSAGE_SEASON_FINISHED_YOUR_RANK">Tvuj tym skoncil na %d. miste</string>
	<string name="ID_UI_LEAGUE_MESSAGE_SEASON_FINISHED_REMAIN_LEAGUE">Zustavas v soutezi: %s</string>
	<string name="ID_UI_LEAGUE_MESSAGE_SEASON_FINISHED_ASCEND_LEAGUE">Muzes postoupit do vyssi souteze: %s</string>
	<string name="ID_UI_LEAGUE_MESSAGE_SEASON_FINISHED_DESCEND_LEAGUE">Sestupujes do nizsi souteze.</string>
	<string name="ID_UI_LEAGUE_MESSAGE_SEASON_FINISHED_WORLDCHAMPION">Jsi svetovym sampionem!</string>
	<string name="ID_UI_LEAGUE_MESSAGE_COST_FOR_ASCEND">Poplatek za postup:</string>
	<string name="ID_UI_LEAGUE_MESSAGE_CAN_ASCEND">Muzes postoupit!</string>
	<string name="ID_UI_LEAGUE_MESSAGE_WANT_ASCEND">Chces postoupit do souteze %s?</string>
	<string name="ID_UI_LEAGUE_MESSAGE_CANNOT_ASCEND">Postup neni mozny.</string>
	<string name="ID_UI_LEAGUE_MESSAGE_NOT_ENOUGH_MONEY_FOR_ASCEND">Na postup nemas dost penez.</string>
	<string name="ID_UI_LEAGUE_MESSAGE_WORLDCHAMPION">Stal ses vitezem svetove ligy MPS!</string>
	<string name="ID_UI_LEAGUE_MESSAGE_BONUS_TITLE">BONUS!</string>
	<string name="ID_UI_LEAGUE_MESSAGE_BONUS_NEWMAP">Zpristupnena nova mapa!</string>
	<string name="ID_UI_LEAGUE_MESSAGE_BONUS_MAPSEXTENDED">Zpristupnena nova mapa!</string>
	<string name="ID_UI_LEAGUE_MESSAGE_SEASON_MOVEMENT_TITLE">VYSLEDNA TABULKA</string>
	<string name="ID_UI_LEAGUE_MESSAGE_COMMENT_ASCENDS">postupuji</string>
	<string name="ID_UI_LEAGUE_MESSAGE_COMMENT_DESCENDS">sestupuji</string>
	<string name="ID_UI_LEAGUE_MESSAGE_COMMENT_REMAINS">zustavaji</string>
	<string name="ID_UI_LEAGUE_MESSAGE_COMMENT_NO_MONEY">na postup nemas dost penez</string>
	<string name="ID_UI_LEAGUE_MESSAGE_COMMENT_ABSTAIN_FROM_ASCEND">zrekl se naroku</string>
	<string name="ID_UI_LEAGUE_MESSAGE_COMMENT_MASTER">MISTR!</string>
	<string name="ID_UI_LEAGUE_MESSAGE_ALREADY_TRAINED">Hrac %S je jiz vycvicen</string>
	<string name="ID_UI_LEAGUE_MESSAGE_NEW_MARKERS">PRISTUPNENY NOVE ZBRANE</string>
	<string name="ID_UI_BUY_COST">Cena:</string>
	<string name="ID_UI_BUY_MONEY">Banka:</string>
	<string name="ID_UI_BUYMARKER_PRECISION">Presnost</string>
	<string name="ID_UI_BUYMARKER_HANDLING">Zachazeni</string>
	<string name="ID_UI_BUYMARKER_FIRERATE">Kadence</string>
	<string name="ID_UI_BUYSKILL_CHOOSETRAINING">Zvolit vycvik:</string>
	<string name="ID_UI_BUYSKILL_MARKERTRAINING">Obratnost</string>
	<string name="ID_UI_BUYSKILL_TARGETTRAINING">Presnost</string>
	<string name="ID_UI_BUYSKILL_ENDUTRAINING">Kondice</string>
	<string name="ID_UI_SERVER_BROWSER_COLUMN_SERVER">SERVER</string>
	<string name="ID_UI_SERVER_BROWSER_COLUMN_PLAYERS">HRAC</string>
	<string name="ID_UI_SERVER_BROWSER_COLUMN_MAP">MAPA</string>
	<string name="ID_UI_SERVER_BROWSER_COLUMN_GAMETYPE">REZIM</string>
	<string name="ID_UI_SERVER_BROWSER_COLUMN_PING">PING</string>
	<string name="ID_UI_SERVER_BROWSER_COLUMN_VERSION">VERZE</string>
	<string name="ID_UI_SERVER_BROWSER_COLUMN_STATUS">STAV</string>
	<string name="ID_UI_SERVER_BROWSER_STATE_INIT">Spoustim sit</string>
	<string name="ID_UI_SERVER_BROWSER_STATE_WAITINGFORMASTER">Kontroluji server</string>
	<string name="ID_UI_SERVER_BROWSER_STATE_LISTSERVERS">Vytvarim seznam her</string>
	<string name="ID_UI_SERVER_BROWSER_STATE_DONE">Hotovo</string>
	<string name="ID_UI_SERVER_BROWSER_STATE_ERROR">SELHANI</string>
	<string name="ID_UI_SERVER_BROWSER_STATE_INVALID">CHYBA</string>
	<string name="ID_UI_LANBROWSE_BTN_JOIN">Pripojit</string>
	<string name="ID_UI_LANBROWSE_BTN_CREATE">Vytvorit</string>
	<string name="ID_UI_PGNEEDSPASSWORD_TEXT">Tento server vyzaduje heslo.</string>
	<string name="ID_UI_STAGINGDLG_BUYPRIMARY">Koupit zakladni pistoli.</string>
	<string name="ID_UI_STAGINGDLG_BUYSECONDARY">Koupit vedlejsi pusku.</string>
	<string name="ID_UI_STAGINGDLG_LOADING">pripojuji se</string>
	<string name="ID_UI_STAGINGDLG_GOTKICKED">Byl jsi vyrazen</string>
	<string name="ID_UI_STAGINGDLG_STAGING">Brifing</string>
	<string name="ID_UI_STAGINGDLG_PLAYING">Hraje</string>
	<string name="ID_UI_ROUNDRESULT_POINTS">Body</string>
	<string name="ID_UI_DLGSEARCHUPDATE_FOUND">Pokud chces hrat Gotcha! po internetu, musis mit nainstalovanou posledni verzi.</string>
	<string name="ID_UI_DLGSEARCHUPDATE_TITLE">Hledam aktualizace</string>
	<string name="ID_UI_OPTIONS_BOBBING">Pohupovani</string>
	<string name="ID_UI_OPTIONS_RESOLUTION">Rozliseni</string>
	<string name="ID_UI_OPTIONS_COLORDEPTH">Hloubka barev</string>
	<string name="ID_UI_OPTIONS_TEXTUREFILTER">Filtrovani textur</string>
	<string name="ID_UI_OPTIONS_ANISOTROPFILTER">Anisotropni filtrovani</string>
	<string name="ID_UI_OPTIONS_MUSICVOL">Hlasitost hudby</string>
	<string name="ID_UI_OPTIONS_SOUNDVOL">Hlasitost efektu</string>
	<string name="ID_UI_OPTIONS_INVERTMOUSE">Invertovat mys</string>
	<string name="ID_UI_OPTIONS_MOUSESPEED">Citlivost mysi</string>
	<string name="ID_UI_OPTIONS_CROUCHBEHAVIOUR">Prikrcit se</string>
	<string name="ID_UI_OPTIONS_AIMBEHAVIOUR">Zamirit</string>
	<string name="ID_UI_OPTIONS_SCOREBOARD">Vysledna tabulka</string>
	<string name="ID_OPTIONS_SCOREBOARD_COMMERCIAL">jednoducha, jen reklamy</string>
	<string name="ID_OPTIONS_SCOREBOARD_CAMERA">plna, herni kamery</string>
	<string name="ID_UI_OPTIONS_BANDWIDTH">Pripojeni</string>
	<string name="ID_OPTIONS_BANDWIDTH_MODEM">Modem</string>
	<string name="ID_OPTIONS_BANDWIDTH_ISDN">ISDN</string>
	<string name="ID_OPTIONS_BANDWIDTH_DSL">DSL</string>
	<string name="ID_OPTIONS_BANDWIDTH_LAN">LAN</string>
	<string name="ID_UI_OPTIONS_GRAPHICDETAIL">Graficke detaily</string>
	<string name="ID_OPTIONS_GRAPHICDETAIL_LOW">nizke</string>
	<string name="ID_OPTIONS_GRAPHICDETAIL_MEDIUM">stredni</string>
	<string name="ID_OPTIONS_GRAPHICDETAIL_HIGH">vysoke</string>
	<string name="ID_UI_OPBTN_BINDINGS">FUNKCE KLAVES</string>
	<string name="ID_OPTIONS_BEHAVIOUR_TOGGLE">klavesa prepina rezimy</string>
	<string name="ID_OPTIONS_BEHAVIOUR_HOLD">klavesu je nutno podrzet</string>
	<string name="ID_OPTIONS_BINDINGS_DESCRIPTION">Pokud chces nejake nastaveni zmenit, u daneho prikazu stiskni Enter a pak stiskni klavesu, kterou chces ukonu priradit. Klavesou Delete veskera prirazeni smazes.</string>
	<string name="ID_OPTIONS_ACTION_FORWARD">Vpred:</string>
	<string name="ID_OPTIONS_ACTION_BACKWARD">Vzad:</string>
	<string name="ID_OPTIONS_ACTION_LEFT">Vlevo:</string>
	<string name="ID_OPTIONS_ACTION_RIGHT">Vpravo:</string>
	<string name="ID_OPTIONS_ACTION_RUN">Bezet:</string>
	<string name="ID_OPTIONS_ACTION_JUMP">Skocit:</string>
	<string name="ID_OPTIONS_ACTION_CROUCH">Prikrcit:</string>
	<string name="ID_OPTIONS_ACTION_LIE">Lehnout:</string>
	<string name="ID_OPTIONS_ACTION_SHOOT">Vystrelit:</string>
	<string name="ID_OPTIONS_ACTION_AIM">Zamirit:</string>
	<string name="ID_OPTIONS_ACTION_ZOOMIN">Priblizit:</string>
	<string name="ID_OPTIONS_ACTION_ZOOMOUT">Oddalit:</string>
	<string name="ID_OPTIONS_ACTION_RELOAD">Nabit:</string>
	<string name="ID_OPTIONS_ACTION_FIREMODE">Kadence palby:</string>
	<string name="ID_OPTIONS_ACTION_GRENADE">Granat:</string>
	<string name="ID_OPTIONS_ACTION_COMMAND">Rozkaz:</string>
	<string name="ID_OPTIONS_ACTION_NIGHTVISION">Nocni videni:</string>
	<string name="ID_OPTIONS_ACTION_GIVE">Dat:</string>
	<string name="ID_OPTIONS_ACTION_CHAT">Chat:</string>
	<string name="ID_OPTIONS_ACTION_TEAMCHAT">Tymovy chat:</string>
	<string name="ID_OPTIONS_ACTION_STATS">Statistiky:</string>
	<string name="ID_OPTIONS_ACTION_TOGGLEMARKER">Prezbrojit:</string>
	<string name="ID_UI_DLGENTERKEY_TEXT">Stiskni klavesu, kterou chces priradit tomuto ukonu. Klavesou Esc volbu zrusis.</string>
	<string name="ID_OPTIONS_BINDINGS_OR">nebo</string>
	<string name="ID_INPUTCODE_BUTTON_LEFT">Leve tlacitko mysi</string>
	<string name="ID_INPUTCODE_BUTTON_RIGHT">Prave tlacitko mysi</string>
	<string name="ID_INPUTCODE_BUTTON_MIDDLE">Prostredni tlacitko mysi</string>
	<string name="ID_INPUTCODE_KEY_ESCAPE">Escape</string>
	<string name="ID_INPUTCODE_KEY_-">-</string>
	<string name="ID_INPUTCODE_KEY_=">=</string>
	<string name="ID_INPUTCODE_KEY_BACKSPACE">Backspace</string>
	<string name="ID_INPUTCODE_KEY_TAB">Tab</string>
	<string name="ID_INPUTCODE_KEY_RETURN">Return</string>
	<string name="ID_INPUTCODE_KEY_LCTRL">Levy Ctrl</string>
	<string name="ID_INPUTCODE_KEY_LSHIFT">Levy Shift</string>
	<string name="ID_INPUTCODE_KEY_RSHIFT">Pravy Shift</string>
	<string name="ID_INPUTCODE_KEY_NP*">NP *</string>
	<string name="ID_INPUTCODE_KEY_LALT">Levy Alt</string>
	<string name="ID_INPUTCODE_KEY_SPACE">Mezernik</string>
	<string name="ID_INPUTCODE_KEY_CAPSLOCK">Capslock</string>
	<string name="ID_INPUTCODE_KEY_NUMLOCK">Numlock</string>
	<string name="ID_INPUTCODE_KEY_SCROLLLOCK">Roll</string>
	<string name="ID_INPUTCODE_KEY_ENTER">Num. Return</string>
	<string name="ID_INPUTCODE_KEY_RCTRL">Pravy Ctrl</string>
	<string name="ID_INPUTCODE_KEY_PRINTSCREEN">Print</string>
	<string name="ID_INPUTCODE_KEY_RALT">Pravy Alt</string>
	<string name="ID_INPUTCODE_KEY_PAUSE">Pause</string>
	<string name="ID_INPUTCODE_KEY_PGUP">Page Up</string>
	<string name="ID_INPUTCODE_KEY_PGDOWN">Page Down</string>
	<string name="ID_INPUTCODE_KEY_HOME">Pos1</string>
	<string name="ID_INPUTCODE_KEY_UP">Sipka nahoru</string>
	<string name="ID_INPUTCODE_KEY_DOWN">Sipka dolu</string>
	<string name="ID_INPUTCODE_KEY_LEFT">Sipka vlevo</string>
	<string name="ID_INPUTCODE_KEY_RIGHT">Sipka vpravo</string>
	<string name="ID_INPUTCODE_KEY_END">End</string>
	<string name="ID_INPUTCODE_KEY_INSERT">Insert</string>
	<string name="ID_INPUTCODE_KEY_DELETE">Delete</string>
	<string name="ID_UI_DLGCONNECT_TITLE">Spojuji</string>
	<string name="ID_UI_DLGCONNECTIONERROR_TITLE">Odpojen</string>
	<string name="ID_NETWORK_ERROR_PACKET_CORRUPT">Paket poskozen</string>
	<string name="ID_NETWORK_ERROR_SERVER_FULL">Server je plny</string>
	<string name="ID_NETWORK_ERROR_WRONG_PROTOCOL">Spatna verze protokolu</string>
	<string name="ID_NETWORK_ERROR_WRONG_GAME">Neplatny Gotcha! Server</string>
	<string name="ID_NETWORK_ERROR_UNKNOWN_CHALLENGE">Chyba vnitrniho protokolu (neznama vyzva)</string>
	<string name="ID_NETWORK_ERROR_CORRUPT_CHALLENGE">Chyba vnitrniho protokolu (poskozena vyzva)</string>
	<string name="ID_NETWORK_ERROR_ALREADY_CONNECTED">Chyba vnitrniho protokolu (jiz pripojen)</string>
	<string name="ID_NETWORK_ERROR_BUFFER_OVERFLOW">Sitove pripojeni pretizeno</string>
	<string name="ID_NETWORK_ERROR_TIMEOUT">Sitove pripojeni preruseno</string>
	<string name="ID_NETWORK_ERROR_RELIABLE_PACKET_FAILED">Sitove pripojeni ruseno</string>
	<string name="ID_NETWORK_ERROR_WRONG_GAME_VERSION">Nekompatibilni verze</string>
	<string name="ID_NETWORK_ERROR_WRONGPASSWORD">Zadane heslo je neplatne</string>
	<string name="ID_NETWORK_ERROR_SHUTDOWN">Server se vypina</string>
	<string name="ID_NETWORK_ERROR_KICKED">Server te odpojil</string>
	<string name="ID_UI_TUTORIALINTRO_TEXT">Behem zakladniho vycviku se naucis, jak hru ovladat. Budes tak pripraven na mezinarodni paintballovou ligu.</string>
	<string name="ID_UI_STAGING_READY">Hotovo!</string>
	<string name="ID_UI_STAGING_LEAVEGAME">Ukoncit hru</string>
	<string name="ID_UI_STAGING_STARTMATCH">Spustit zapas</string>
	<string name="ID_UI_STAGING_STOPMATCH">Ukoncit zapas</string>
	<string name="ID_UI_STAGING_MAPANDMODUS">Mapa a rezim hry</string>
	<string name="ID_UI_STAGING_GAMETITLE">HRA: [%S] %s</string>
	<string name="ID_UI_STAGING_CHAT">CHAT</string>
	<string name="ID_UI_STAGING_BUYGREN_TITLE">Koupit granaty</string>
	<string name="ID_UI_STAGING_ACCOUNT">Penize: %d</string>
	<string name="ID_UI_ADDBOT_TITLE">Pridat bota</string>
	<string name="ID_UI_ADDBOT_TEXT_NAME">Jmeno:</string>
	<string name="ID_UI_ADDBOT_TEXT_MODEL">Postava:</string>
	<string name="ID_UI_ADDBOT_TEXT_LEVEL">Obtiznost:</string>
	<string name="ID_BOTCOMMENT_ATTACKED">Jsem pod palbou!</string>
	<string name="ID_BOTCOMMENT_FEWAMMO">Dochazi mi strelivo.</string>
	<string name="ID_BOTCOMMENT_FLAGCAPTURED">Souper sebral tvou vlajku!</string>
	<string name="ID_BOTCOMMENT_FLAGCARRIER">Nase vlajka je tady!</string>
	<string name="ID_BOTCOMMENT_FLAGSECURE">Vlajka je v bezpeci!</string>
	<string name="ID_BOTCOMMENT_FRIENDLYFIRE1">Ja jsem s tebou!</string>
	<string name="ID_BOTCOMMENT_FRIENDLYFIRE2">Idiote!</string>
	<string name="ID_BOTCOMMENT_GOTFLAG">Mam vlajku!</string>
	<string name="ID_BOTCOMMENT_GOTONE_F1">Mam te!</string>
	<string name="ID_BOTCOMMENT_GOTONE_F2">Sundal jsem ho!</string>
	<string name="ID_BOTCOMMENT_GOTONE_F3">Dalsi pan na holeni!</string>
	<string name="ID_BOTCOMMENT_GOTONE_M1">Gotcha!</string>
	<string name="ID_BOTCOMMENT_GOTONE_M2">Dostal jsem ho!</string>
	<string name="ID_BOTCOMMENT_GOTONE_M3">Dostal jsem ho!</string>
	<string name="ID_BOTCOMMENT_GOTONE_M4">Odchod na parek!</string>
	<string name="ID_BOTCOMMENT_GRENADE">Bouchne to!</string>
	<string name="ID_BOTCOMMENT_HIT1">Koupil jsem to!</string>
	<string name="ID_BOTCOMMENT_HIT2">Dostali me!</string>
	<string name="ID_BOTCOMMENT_NOAMMO">Dosla mi munice!</string>
	<string name="ID_BOTCOMMENT_OUTFLAG">Byl jsem tak blizko</string>
	<string name="ID_BOTCOMMENT_OUT1">Jsem out.</string>
	<string name="ID_BOTCOMMENT_OUT2">Hmm. Smula.</string>
	<string name="ID_BOTCOMMENT_OUT3">Jedte beze mne.</string>
	<string name="ID_BOTCOMMENT_SCORED1">Ten byl muj!</string>
	<string name="ID_BOTCOMMENT_SCORED2">Jo!</string>
	<string name="ID_BOTCOMMENT_SPOTTED">Jsou tady!</string>
	<string name="ID_BOTCOMMENT_SORRY">Sorac!</string>
	<string name="ID_UI_REALLYBREAKLEAGUEMATCH">Chces opravdu ukoncit zapas? Bude posouzen jako kontumacni prohra!</string>
	<string name="ID_UI_HELP_PROFILE_TITLE">Profily</string>
	<string name="ID_UI_HELP_PROFILE_TEXT">Zde muzes vytvaret a spravovat profily.</string>
	<string name="ID_UI_HELP_PROFILE_PLAY_TITLE">Spustit</string>
	<string name="ID_UI_HELP_PROFILE_PLAY_TEXT">Spustit hru s vybranym profilem.</string>
	<string name="ID_UI_HELP_PROFILE_CREATE_TITLE">Vytvorit</string>
	<string name="ID_UI_HELP_PROFILE_CREATE_TEXT">Vytvorit ve vybranem slotu novy profil.</string>
	<string name="ID_UI_HELP_PROFILE_RENAME_TITLE">Prejmenovat</string>
	<string name="ID_UI_HELP_PROFILE_RENAME_TEXT">Oznaceny profil muze byt prejmenovan.</string>
	<string name="ID_UI_HELP_PROFILE_DELETE_TITLE">Smazat</string>
	<string name="ID_UI_HELP_PROFILE_DELETE_TEXT">Smazani oznaceneho profilu.</string>
	<string name="ID_UI_HELP_MAINMENU_TITLE">Hlavni nabidka</string>
	<string name="ID_UI_HELP_MAINMENU_TEXT">Zde muzes spustit vsechny hry Gotcha!</string>
	<string name="ID_UI_HELP_MAINMENU_FREEPLAY_TITLE">Rychla akce</string>
	<string name="ID_UI_HELP_MAINMENU_FREEPLAY_TEXT">Spusteni nastavenou hru proti pocitaci.</string>
	<string name="ID_UI_HELP_MAINMENU_NEWLEAGUE_TITLE">Nova liga</string>
	<string name="ID_UI_HELP_MAINMENU_NEWLEAGUE_TEXT">Zahajeni nove ligy od zacatku.</string>
	<string name="ID_UI_HELP_MAINMENU_CONTLEAGUE_TITLE">Pokracovat</string>
	<string name="ID_UI_HELP_MAINMENU_CONTLEAGUE_TEXT">Pokracovani v rozjetem rocniku ligy od posledni ulozene pozice.</string>
	<string name="ID_UI_HELP_MAINMENU_MULTIPLAYER_TITLE">Sitova hra</string>
	<string name="ID_UI_HELP_MAINMENU_MULTIPLAYER_TEXT">Otevre nabidku sitovych her.</string>
	<string name="ID_UI_HELP_MAINMENU_TRAINING_TITLE">Vycvik</string>
	<string name="ID_UI_HELP_MAINMENU_TRAINING_TEXT">Spusteni vycviku pro zacatecniky.</string>
	<string name="ID_UI_HELP_MAINMENU_PROFILE_TITLE">Profily</string>
	<string name="ID_UI_HELP_MAINMENU_PROFILE_TEXT">Otevre nabidku s profily.</string>
	<string name="ID_UI_HELP_MAINMENU_OPTIONS_TITLE">Moznosti</string>
	<string name="ID_UI_HELP_MAINMENU_OPTIONS_TEXT">Otevre nabidku moznosti nastaveni hry.</string>
	<string name="ID_UI_HELP_MAINMENU_CREDITS_TITLE">Autori</string>
	<string name="ID_UI_HELP_MAINMENU_CREDITS_TEXT">Zde najdes jmena tech, kteri celou tuhle paradu pro tebe vymysleli a naprogramovali.</string>
	<string name="ID_UI_HELP_FREEPLAY_TITLE">Rychla akce</string>
	<string name="ID_UI_HELP_FREEPLAY_TEXT">Nastaveni zapasu proti pocitaci.</string>
	<string name="ID_UI_HELP_FREEPLAY_CHARACTER_TITLE">Postava</string>
	<string name="ID_UI_HELP_FREEPLAY_CHARACTER_TEXT">Konfigurace postavy a jejich atributu. Toto nastaveni se pouziva take v sitove hre.</string>
	<string name="ID_UI_HELP_FREEPLAY_MODE_TITLE">Rezim</string>
	<string name="ID_UI_HELP_FREEPLAY_MODE_TEXT">Nastaveni typu hry. V lize se hraje na Vlajku/Eliminaci, v ilegalnich zapasech se hraje zpravidla hra Kral nebo Tymova eliminace. Ostatni rezimy jsou dostupne pro Rychlou akci nebo Sitovou hru.</string>
	<string name="ID_UI_HELP_FREEPLAY_RULES_TITLE">Pravidla</string>
	<string name="ID_UI_HELP_FREEPLAY_RULES_TEXT">Nastaveni pravidel hry. Kazdy rezim hry ma sva vlastni pravidla. Zapas konci po uplynuti casoveho limitu nebo jakmile jeden z tymu dosahne ciloveho skore. Muzes zde nastavit take mnozstvi zasahu, ktere muze hrac inkasovat, nez bude vyrazen. Muzes take nastavit, po jake dobe se vyrazeny hrac bude moci opet zapojit do hry.</string>
	<string name="ID_UI_HELP_FREEPLAY_MAP_TITLE">Mapa</string>
	<string name="ID_UI_HELP_FREEPLAY_MAP_TEXT">Zde si muzes vybrat arenu, kde chces zapas odehrat. Ne vsechny rezimy muzes hrat na jakekoliv mape. S tvym pokrokem ve hre ti budou postupne zpristupnovany take nove areny.</string>
	<string name="ID_UI_HELP_FREEPLAY_PLAYERS_TITLE">Hraci</string>
	<string name="ID_UI_HELP_FREEPLAY_PLAYERS_TEXT">Zde muzes urcit, kolik hracu bude tvorit tvuj tym nebo kolik hracu se utka proti sobe na bitevnim poli. Styl chovani hracu rizenych pocitacem je urcen obtiznosti.</string>
	<string name="ID_UI_HELP_FREEPLAY_CONTINUE_TITLE">Dale</string>
	<string name="ID_UI_HELP_FREEPLAY_CONTINUE_TEXT">Otevira detailni nastaveni vsech hracu. Kazdeho hrace muzes libovolne vyzbrojit nebo kliknutim na tlacitko start okamzite spustit hru a hrat s prednastavenym nastavenim.</string>
	<string name="ID_UI_HELP_SELECTTEAM_TITLE">Vyber tymu</string>
	<string name="ID_UI_HELP_SELECTTEAM_TEXT">Vyber si tym, se kterym chces hrat. Vsechny tymy jsou vyrovnane.</string>
	<string name="ID_UI_HELP_SEASONSTART_TITLE">Zacit sezonu</string>
	<string name="ID_UI_HELP_SEASONSTART_TEXT">Tvuj tym zacina v kvalifikacni lize. Pokud chces postoupit do vyssi souteze, musis v soutezi zvitezit.</string>
	<string name="ID_UI_HELP_NEXUS_TITLE">Ligova tabulka</string>
	<string name="ID_UI_HELP_NEXUS_TEXT">Seznam tymu, ktere proti sobe ve tve lize hraji. Za kazdy vitezny zapas si do tabulky pripises tri body, pokud prohrajes, neziskas nic. Pokud skonci zapas smirne, kazdy si odnese jeden bod. Pokud maji tymy stejny pocet bodu, o umisteni v tabulce rozhoduje vetsi mnozstvi bodu za sebrani vlajky nebo eliminaci.</string>
	<string name="ID_UI_HELP_NEXTMATCH_TITLE">Dalsi zapas</string>
	<string name="ID_UI_HELP_NEXTMATCH_TEXT">Zde se muzes podivat na sveho pristiho soupere.</string>
	<string name="ID_UI_HELP_NEXTMATCH_CONTINUE_TITLE">Dale</string>
	<string name="ID_UI_HELP_NEXTMATCH_CONTINUE_TEXT">Spustit zapas</string>
	<string name="ID_UI_HELP_NEXTMATCH_TEAMEQUIP_TITLE">Vybavit tym</string>
	<string name="ID_UI_HELP_NEXTMATCH_TEAMEQUIP_TEXT">Koupit zbrane a cvicit sve hrace</string>
	<string name="ID_UI_HELP_NEXTMATCH_MAINMENU_TITLE">Opustit ligu</string>
	<string name="ID_UI_HELP_NEXTMATCH_MAINMENU_TEXT">Tato volba hru ulozi a vrati te do hlavniho menu.</string>
	<string name="ID_UI_HELP_TEAMEQUIP_TITLE">Vybavit tym</string>
	<string name="ID_UI_HELP_TEAMEQUIP_TEXT">Zde muzes cleny sveho tymu vybavovat a take cvicit. Pokud chces nejakeho hrace oznacit, klikni na nej. Oznaceny hrac bude prosvicen oranzove.</string>
	<string name="ID_UI_HELP_TEAMEQUIP_PLAYER_TITLE">Detaily hrace</string>
	<string name="ID_UI_HELP_TEAMEQUIP_PLAYER_TEXT">Na prave strane najdes detaily oznaceneho hrace: vyzbroj, dovednosti a pozice.</string>
	<string name="ID_UI_HELP_TEAMEQUIP_EQUIPMENT_TITLE">Vyzbroj</string>
	<string name="ID_UI_HELP_TEAMEQUIP_EQUIPMENT_TEXT">Hlavni zbran, vedlejsi zbran a granaty. Pokud chces nejakou zbran vymenit nebo koupit jinou, klikni na ni.</string>
	<string name="ID_UI_HELP_TEAMEQUIP_SKILLS_TITLE">Dovednosti</string>
	<string name="ID_UI_HELP_TEAMEQUIP_SKILLS_TEXT">Kazdy hrac muze pred zapasem absolvovat vycvik. V kazde lize muzes cvicit pouze do urcite urovne.</string>
	<string name="ID_UI_HELP_TEAMEQUIP_POSITION_TITLE">Pozice</string>
	<string name="ID_UI_HELP_TEAMEQUIP_POSITION_TEXT">Obranci hlidaji vlajku, utocnici se ji pokouseji ukrast. Stredopolari se drzi nekde uprostred. Pokud zvolis moznost automatiky, kazdy hrac si svou pozici urcuje automaticky.</string>
	<string name="ID_UI_HELP_TEAMEQUIP_STARTPLAYER_TITLE">Zacit s hracem</string>
	<string name="ID_UI_HELP_TEAMEQUIP_STARTPLAYER_TEXT">Kazdou hru zacinas s oznacenym hracem. Pokud bude hrac ze hry vyrazen, muzes si zvolit, za ktereho hrace budes pokracovat.</string>
	<string name="ID_UI_HELP_TEAMEQUIP_DONE_TITLE">Hotovo</string>
	<string name="ID_UI_HELP_TEAMEQUIP_DONE_TEXT">Zavrit menu s vyzbroji</string>
	<string name="ID_UI_HELP_BUYMARKER_TITLE">Obchod se zbranemi</string>
	<string name="ID_UI_HELP_BUYMARKER_TEXT">Vybrat zbran, ktera je pristupna v dane lize.</string>
	<string name="ID_UI_HELP_BUYMARKER_BUY_TITLE">Koupit</string>
	<string name="ID_UI_HELP_BUYMARKER_BUY_TEXT">Koupit vybranou zbran a vybavit ji oznaceneho hrace.</string>
	<string name="ID_UI_HELP_BUYMARKER_TAKE_TITLE">Prevzit</string>
	<string name="ID_UI_HELP_BUYMARKER_TAKE_TEXT">Pokud jsi uz urcitou zbran koupil, muzes ji vzit od jineho hrace nebo ze zasob (pokud ji nikdo nepouziva).</string>
	<string name="ID_UI_HELP_BUYMARKER_DONE_TITLE">Zrusit</string>
	<string name="ID_UI_HELP_BUYMARKER_DONE_TEXT">Navrat zpet do nabidky s vyzbroji.</string>
	<string name="ID_UI_HELP_BUYSKILL_TITLE">Vycvik</string>
	<string name="ID_UI_HELP_BUYSKILL_TEXT">Zde muze oznaceny hrac absolvovat urcity vycvik.</string>
	<string name="ID_UI_HELP_BUYSKILL_MARKER_TITLE">Vycvik - Zrucnost</string>
	<string name="ID_UI_HELP_BUYSKILL_MARKER_TEXT">Hrac umi efektivneji zachazet se zbranemi. Rychleji dobiji, prezbrojuje a unese vice streliva.</string>
	<string name="ID_UI_HELP_BUYSKILL_AIM_TITLE">Vycvik - Presnost</string>
	<string name="ID_UI_HELP_BUYSKILL_AIM_TEXT">Vylepsuje schopnosti strelby. Tato dovednost nema vliv na presnost paintballove pistole.</string>
	<string name="ID_UI_HELP_BUYSKILL_SPEED_TITLE">Vycvik - Vydrz</string>
	<string name="ID_UI_HELP_BUYSKILL_SPEED_TEXT">Dobra fyzicka je zaklad kazdeho paintballoveho hrace. S timto vycvikem ziskas nejen potrebnou rychlost, ale take schopnost rychleji se vydychat a pripravit se na dalsi sprint.</string>
	<string name="ID_UI_HELP_MULTIPLAYER_TITLE">Nabidka sitove hry</string>
	<string name="ID_UI_HELP_MULTIPLAYER_TEXT">Zde muzes vyhledat hru na mistni siti, na Internetu nebo si vytvorit hru vlastni.</string>
	<string name="ID_UI_HELP_MULTIPLAYER_INTERNET_TITLE">Internet</string>
	<string name="ID_UI_HELP_MULTIPLAYER_INTERNET_TEXT">Vytvorit a vyhledat hru na Internetu.</string>
	<string name="ID_UI_HELP_MULTIPLAYER_LAN_TITLE">LAN</string>
	<string name="ID_UI_HELP_MULTIPLAYER_LAN_TEXT">Vytvorit a vyhledat hru na mistni siti.</string>
	<string name="ID_UI_HELP_MULTIPLAYER_DIRECTIP_TITLE">Prime spojeni</string>
	<string name="ID_UI_HELP_MULTIPLAYER_DIRECTIP_TEXT">Zde muzes zadat primou IP adresu (pokud ji znas) a hrat bez zdlouhaveho vyhledavani.</string>
	<string name="ID_UI_HELP_MULTIPLAYER_CHARACTER_TITLE">Postava</string>
	<string name="ID_UI_HELP_MULTIPLAYER_CHARACTER_TEXT">Zde muzes konfigurovat nastaveni sveho hrace. Toto nastaveni budes pouzivat take pokud spustis Rychlou akci.</string>
	<string name="ID_UI_HELP_SERVERBROWSER_TITLE">Seznam her</string>
	<string name="ID_UI_HELP_SERVERBROWSER_TEXT">Zde najdes seznam vsech dostupnych her. Kliknutim na nazvy sloupcu je muzes ruzne serazovat.</string>
	<string name="ID_UI_HELP_SERVERBROWSER_SERVER_TITLE">Server</string>
	<string name="ID_UI_HELP_SERVERBROWSER_SERVER_TEXT">Nazev hry</string>
	<string name="ID_UI_HELP_SERVERBROWSER_PLAYERS_TITLE">Hraci</string>
	<string name="ID_UI_HELP_SERVERBROWSER_PLAYERS_TEXT">Pocet hracu vcetne botu</string>
	<string name="ID_UI_HELP_SERVERBROWSER_MAP_TITLE">Mapa</string>
	<string name="ID_UI_HELP_SERVERBROWSER_MAP_TEXT">Zkraceny nazev pro aktualne hranou arenu.</string>
	<string name="ID_UI_HELP_SERVERBROWSER_MODE_TITLE">Rezim</string>
	<string name="ID_UI_HELP_SERVERBROWSER_MODE_TEXT">Aktualni rezim hry</string>
	<string name="ID_UI_HELP_SERVERBROWSER_STATE_TITLE">Stav</string>
	<string name="ID_UI_HELP_SERVERBROWSER_STATE_TEXT">Znaci, zdali hra bezi nebo jsou hraci v pripravne mistnosti.</string>
	<string name="ID_UI_HELP_SERVERBROWSER_PING_TITLE">Ping</string>
	<string name="ID_UI_HELP_SERVERBROWSER_PING_TEXT">Hodnota ping vyznacuje rychlost spojeni mezi tebou a serverem. Cim je cislo mensi, tim je spojeni rychlejsi.</string>
	<string name="ID_UI_HELP_SERVERBROWSER_VERSION_TITLE">Verze</string>
	<string name="ID_UI_HELP_SERVERBROWSER_VERSION_TEXT">Verze hry Gotcha!, kterou pouziva server. Pokud se chces ke hre pripojit, musis mit stejnou verzi.</string>
	<string name="ID_UI_HELP_SERVERBROWSER_REFRESH_TITLE">Aktualizovat</string>
	<string name="ID_UI_HELP_SERVERBROWSER_REFRESH_TEXT">Pokud chces seznam aktualizovat, klikni na symbol na konci seznamu.</string>
	<string name="ID_UI_HELP_SERVERBROWSER_PLAYERLIST_TITLE">Hraci</string>
	<string name="ID_UI_HELP_SERVERBROWSER_PLAYERLIST_TEXT">V leve spodni casti obrazovky najdes seznam hracu, kteri se do oznacene hry zapojili.</string>
	<string name="ID_UI_HELP_SERVERBROWSER_JOINGAME_TITLE">Pripojit</string>
	<string name="ID_UI_HELP_SERVERBROWSER_JOINGAME_TEXT">Pokud se chces k nejake hre pripojit, klikni na toto tlacitko nebo na seznamu klikni na oznacenou hru dvakrat.</string>
	<string name="ID_UI_HELP_SERVERBROWSER_CREATEGAME_TITLE">Vytvorit</string>
	<string name="ID_UI_HELP_SERVERBROWSER_CREATEGAME_TEXT">Zde si muzes vytvorit svou vlastni hru. Ostatni hraci ji pak uvidi na svem seznamu.</string>
	<string name="ID_UI_HELP_CREATEGAME_TITLE">Vytvorit</string>
	<string name="ID_UI_HELP_CREATEGAME_TEXT">Zde si muzes vytvorit svou vlastni hru. Ostatni hraci se do ni mohou zapojit.</string>
	<string name="ID_UI_HELP_CREATEGAME_NAME_TITLE">Nazev hry</string>
	<string name="ID_UI_HELP_CREATEGAME_NAME_TEXT">Pod timto nazvem uvidi hru take ostatni hraci.</string>
	<string name="ID_UI_HELP_CREATEGAME_PASSWORD_TITLE">Heslo</string>
	<string name="ID_UI_HELP_CREATEGAME_PASSWORD_TEXT">Pokud hru ochranis heslem, vsichni hraci, kteri se budou chtit do hry zapojit, budou muset toto heslo znat.</string>
	<string name="ID_UI_HELP_CREATEGAME_INITMONEY_TITLE">Pocatecni penize</string>
	<string name="ID_UI_HELP_CREATEGAME_INITMONEY_TEXT">Kazdy hrac hru zacina s urcitym mnozstvim penez.</string>
	<string name="ID_UI_HELP_CREATEGAME_CONTINUE_TITLE">Dale</string>
	<string name="ID_UI_HELP_CREATEGAME_CONTINUE_TEXT">Spustit hru nactenim pripravne mistnosti.</string>
	<string name="ID_UI_HELP_STAGING_TITLE">Brifing</string>
	<string name="ID_UI_HELP_STAGING_TEXT">Zde zacinaji sitove zapasy.</string>
	<string name="ID_UI_HELP_STAGING_MAPNMODE_TITLE">Mapa a rezim</string>
	<string name="ID_UI_HELP_STAGING_MAPNMODE_TEXT">Vyber si, co chces hrat. A kde. Nektere mapy umoznuji hrat jen nektere rezimy. Pokud mas hru nastavenou a vsichni hraci jsou pripraveni, muzes mapu nacist.</string>
	<string name="ID_UI_HELP_STAGING_RULES_TITLE">Pravidla</string>
	<string name="ID_UI_HELP_STAGING_RULES_TEXT">Kazdy rezim ma sva vlastni pravidla nastaveni.</string>
	<string name="ID_UI_HELP_STAGING_CHAT_TITLE">Chat</string>
	<string name="ID_UI_HELP_STAGING_CHAT_TEXT">Pokud chces poslat zpravu vsem hracum, klikni do spodni linie.</string>
	<string name="ID_UI_HELP_STAGING_LOCKSLOT_TITLE">Zavrit slot</string>
	<string name="ID_UI_HELP_STAGING_LOCKSLOT_TEXT">Pokud chces maximalni pocet hracu nejak omezit, musis slot uzavrit. Vedle slotu klikni na symbol zamku.</string>
	<string name="ID_UI_HELP_STAGING_KICKPLAYER_TITLE">Vykopnout hrace.</string>
	<string name="ID_UI_HELP_STAGING_KICKPLAYER_TEXT">Pokud nechces, aby se do hry zapojil nejaky hrac (treba neodpovida jeho uroven), klikni na symbol vykopnuti.</string>
	<string name="ID_UI_HELP_STAGING_ADDBOT_TITLE">Pridat boty</string>
	<string name="ID_UI_HELP_STAGING_ADDBOT_TEXT">Pocitacovi hraci mohou hrat jako tvi souperi nebo spoluhraci. Pokud chces nejakeho bota pridat, klikni na symbol pocitace. Pak muzes konfigurovat jeho uroven, vlastnosti a jmeno.</string>
	<string name="ID_UI_HELP_STAGING_SELECTTEAM_TITLE">Zmenit tym</string>
	<string name="ID_UI_HELP_STAGING_SELECTTEAM_TEXT">V rezimu tymoveho boje muzes svuj tym vybrat kliknutim na zluty nebo modry bod nahore nebo vespod seznamu hracu.</string>
	<string name="ID_UI_HELP_STAGING_EQUIP_TITLE">Koupit</string>
	<string name="ID_UI_HELP_STAGING_EQUIP_TEXT">Pokud chces koupit nejakou vyzbroj, klikni na symbol zbrane nebo granatu.</string>
	<string name="ID_UI_HELP_STAGING_STARTMATCH_TITLE">Spustit zapas</string>
	<string name="ID_UI_HELP_STAGING_STARTMATCH_TEXT">Spusti zapas na vybrane mape a ve vybranem rezimu. Vsichni hraci musi byt pripraveni.</string>
	<string name="ID_UI_HELP_STAGING_READY_TITLE">Pripraven</string>
	<string name="ID_UI_HELP_STAGING_READY_TEXT">Pokud jsi pripraven, musis zaskrtnout prislusnou znacku. Pokud je hrac pripraven, u jeho jmena se objevi zelena fajfka.</string>
	<string name="ID_UI_HELP_STAGING_LEAVE_TITLE">Opustit hru</string>
	<string name="ID_UI_HELP_STAGING_LEAVE_TEXT">Pokud se chces dostat do nabidky seznamu her, klikni prave na toto tlacitko.</string>
	<string name="ID_UI_HELP_CHARACTER_TITLE">Nastaveni hrace</string>
	<string name="ID_UI_HELP_CHARACTER_TEXT">Nastaveni tveho vzhledu pro Rychlou akci a sitove hry.</string>
	<string name="ID_UI_HELP_CHARACTER_NAME_TITLE">Jmeno</string>
	<string name="ID_UI_HELP_CHARACTER_NAME_TEXT">Pokud chces hrat pod jinym jmenem, nez je nazev sveho profilu, jde si muzes jmeno zadat.</string>
	<string name="ID_UI_HELP_CHARACTER_MODEL_TITLE">Postava</string>
	<string name="ID_UI_HELP_CHARACTER_MODEL_TEXT">Vyber modelu hrace. S postupem v lize ziskas pristup take k dalsim modelum.</string>
	<string name="ID_UI_HELP_CHARACTER_COLOUR_TITLE">Barva streliva</string>
	<string name="ID_UI_HELP_CHARACTER_COLOUR_TEXT">Pokud budes hrat sam za sebe (nikoliv v tymu), tve kulicky budou mit takovou barvu, jakou si vyberes.</string>
	<string name="ID_UI_HELP_CHARACTER_DONE_TITLE">Hotovo</string>
	<string name="ID_UI_HELP_CHARACTER_DONE_TEXT">Veskere nastaveni a pripadne zmeny ulozis kliknutim na tlacitko Hotovo.</string>
	<string name="ID_UI_HELP_OPTIONS_TITLE">Moznosti</string>
	<string name="ID_UI_HELP_OPTIONS_TEXT">Zde muzes nastavit technicke parametry hry Gotcha!</string>
	<string name="ID_UI_HELP_OPTIONS_RESOLUTION_TITLE">Rozliseni</string>
	<string name="ID_UI_HELP_OPTIONS_RESOLUTION_TEXT">Nastaveni rozliseni obrazovky</string>
	<string name="ID_UI_HELP_OPTIONS_COLORDEPTH_TITLE">Barevna hloubka</string>
	<string name="ID_UI_HELP_OPTIONS_COLORDEPTH_TEXT">Nastaveni hloubky barev. Cim vetsi cislo, tim vice barev hra pouziva.</string>
	<string name="ID_UI_HELP_OPTIONS_TEXFILTER_TITLE">Filtrovani textur</string>
	<string name="ID_UI_HELP_OPTIONS_TEXFILTER_TEXT">Nastaveni urovne filtrovani textur na vetsi vzdalenosti. Cim je filtrovani kvalitnejsi, tim jsou textury zretelnejsi.</string>
	<string name="ID_UI_HELP_OPTIONS_ANISOFILTER_TITLE">Anisotropni filtrovani</string>
	<string name="ID_UI_HELP_OPTIONS_ANISOFILTER_TEXT">Nastaveni urovne filtrovani vysky textur v porovnani s sirkou.</string>
	<string name="ID_UI_HELP_OPTIONS_GRAPHICDETAIL_TITLE">Graficke detaily</string>
	<string name="ID_UI_HELP_OPTIONS_GRAPHICDETAIL_TEXT">Nastaveni kvality a kvantity grafickych efektu.</string>
	<string name="ID_UI_HELP_OPTIONS_SCOREBOARD_TITLE">Vysledna tabulka</string>
	<string name="ID_UI_HELP_OPTIONS_SCOREBOARD_TEXT">Mnozstvi detailu, ktere jsou zobrazeny na vyslednych tabulkach, ktere jsou umisteny na kazde mape.</string>
	<string name="ID_UI_HELP_OPTIONS_DONE_TITLE">Hotovo</string>
	<string name="ID_UI_HELP_OPTIONS_DONE_TEXT">Veskere nastaveni i jeho pripadne zmeny potvrdis a ulozis kliknutim na toto tlacitko.</string>
	<string name="ID_UI_HELP_OPTIONS_BOBBING_TITLE">Pohupovani</string>
	<string name="ID_UI_HELP_OPTIONS_BOBBING_TEXT">Nastaveni intenzity pohybu hlavou behem chuze a behu z vlastniho pohledu.</string>
	<string name="ID_UI_HELP_OPTIONS_BANDWIDTH_TITLE">Rychlost sitoveho pripojeni</string>
	<string name="ID_UI_HELP_OPTIONS_BANDWIDTH_TEXT">Nastaveni rychlosti spojeni, ktere pomuze sitovou hru optimalizovat.</string>
	<string name="ID_UI_HELP_OPTIONS_MUSICVOL_TITLE">Hlasitost hudby</string>
	<string name="ID_UI_HELP_OPTIONS_MUSICVOL_TEXT">Nastaveni hlasitosti hudby behem zapasu.</string>
	<string name="ID_UI_HELP_OPTIONS_MOUSESPEED_TITLE">Rychlost mysi</string>
	<string name="ID_UI_HELP_OPTIONS_MOUSESPEED_TEXT">Nastaveni rychlosti tve mysi. Cim vetsi rychlost, tim citliveji reaguje.</string>
	<string name="ID_UI_HELP_OPTIONS_INVERTMOUSE_TITLE">Invertovat mys</string>
	<string name="ID_UI_HELP_OPTIONS_INVERTMOUSE_TEXT">Zde si muzes nastavit, zdali se pri pohybu mysi nahoru ma obraz posunout nahoru (neinvertovat), nebo dolu (invertovat).</string>
	<string name="ID_UI_HELP_OPTIONS_CROUCH_TITLE">Rezim prikrceni</string>
	<string name="ID_UI_HELP_OPTIONS_CROUCH_TEXT">Zde si muzes nastavit, zdali k prikrceni musis klavesu drzet, nebo zdali se budes mezi stanim a prikrcenim prislusnou klavesou prepinat.</string>
	<string name="ID_UI_HELP_OPTIONS_AIM_TITLE">Rezim mireni</string>
	<string name="ID_UI_HELP_OPTIONS_AIM_TEXT">Zde si muzes nastavit, zdali k zamireni musis klavesu drzet, nebo zdali se budes mezi rezimy strelby prislusnou klavesou prepinat.</string>
	<string name="ID_UI_HELP_OPTIONS_BINDINGS_TITLE">Klavesy</string>
	<string name="ID_UI_HELP_OPTIONS_BINDINGS_TEXT">Kazdou akci lze provest pomoci dvou ruznych klaves. Pokud chces nejakemu ukonu priradit urcitou klavesu, na prikaz klikni a pak stiskni klavesu (popr. tlacitko), kterou chces cinnosti priradit. Pokud chces nastaveni smazat, cinnost oznac a stiskni klavesu delete.</string>
	<string name="ID_UI_MP_DLGQUIT_TEXT">Chces opravdu ukoncit hru a vratit se do hlavniho menu?</string>
	<string name="ID_NETWORK_ERROR_ABORTED_ON_USER_REQUEST">Spojeni bylo zruseno</string>
</strings>
